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How likely are you to use D&D for your next game?
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<blockquote data-quote="Jacob Lewis" data-source="post: 9585408" data-attributes="member: 6667921"><p>The question posed is addressing a singular person ("you"), but every answer available suggests a response is made by a group ("we"). That changes the perspective from individual preference to group consensus. Should the question have been "How likely is <strong>your group</strong>..."? </p><p></p><p>Personally, I don't have a group to consult with, and it is highly unlikely I'll ever run or play again. But if the opportunity presented, I'd have to consider my role in a potential game, as well as expectations of the game itself. One shots, for example, could be anything. Longer campaigns, I'd want a system that I would at least be interested in using or learning for some time.</p><p></p><p>As a player, I would happily play whatever system is offered. System mastery was never my concern, and I enjoy roleplaying interesting, quirky, and entertaining characters more than rolling dice for everything. I'm playing a character first. Filling a role for party composition is secondary.</p><p></p><p>As a GM, I would be most comfortable with a system I am familiar with and enjoy using. System mastery matters more behind the screen, thus I would not want to squander a rare opportunity to run for others unless it was a system new to everyone. That said, I could run a 5e D&D with little effort, but it has never been very exciting to me. I've zero interest in using the new version of the rules, which I will not spend money for. My choice would be a <strong>4e D&D</strong>, or <strong>FFG Star Wars</strong>, which are my favorites systems to use. I had dipped my toes into <strong>Starfinder</strong> shortly before the 2e was announced. I think it still has potential, with the right adventure and the right group.</p><p></p><p>I would absolutely love to try something like <strong>Sword World</strong> after reading about it recently. It's such a cool, casual, and different kind of fantasy RPG experience, one that can be enjoyed and satisfied in single sessions without a lot of prep, build, or planning. </p><p></p><p>I've always wanted to get into <strong>Shadowrun</strong>, but the rules system and world building always felt clunky and disjointed. <strong>Shadowrun Anarchy</strong> had an interesting approach, but unfortunately never got more traction. </p><p></p><p>I'm happy with board games that feature campaign with co-OP or solo modes, but that's going off the rails now. I guess this is just to say that I still have more games left in me than I have gaming.</p></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 9585408, member: 6667921"] The question posed is addressing a singular person ("you"), but every answer available suggests a response is made by a group ("we"). That changes the perspective from individual preference to group consensus. Should the question have been "How likely is [B]your group[/B]..."? Personally, I don't have a group to consult with, and it is highly unlikely I'll ever run or play again. But if the opportunity presented, I'd have to consider my role in a potential game, as well as expectations of the game itself. One shots, for example, could be anything. Longer campaigns, I'd want a system that I would at least be interested in using or learning for some time. As a player, I would happily play whatever system is offered. System mastery was never my concern, and I enjoy roleplaying interesting, quirky, and entertaining characters more than rolling dice for everything. I'm playing a character first. Filling a role for party composition is secondary. As a GM, I would be most comfortable with a system I am familiar with and enjoy using. System mastery matters more behind the screen, thus I would not want to squander a rare opportunity to run for others unless it was a system new to everyone. That said, I could run a 5e D&D with little effort, but it has never been very exciting to me. I've zero interest in using the new version of the rules, which I will not spend money for. My choice would be a [B]4e D&D[/B], or [B]FFG Star Wars[/B], which are my favorites systems to use. I had dipped my toes into [B]Starfinder[/B] shortly before the 2e was announced. I think it still has potential, with the right adventure and the right group. I would absolutely love to try something like [B]Sword World[/B] after reading about it recently. It's such a cool, casual, and different kind of fantasy RPG experience, one that can be enjoyed and satisfied in single sessions without a lot of prep, build, or planning. I've always wanted to get into [B]Shadowrun[/B], but the rules system and world building always felt clunky and disjointed. [B]Shadowrun Anarchy[/B] had an interesting approach, but unfortunately never got more traction. I'm happy with board games that feature campaign with co-OP or solo modes, but that's going off the rails now. I guess this is just to say that I still have more games left in me than I have gaming. [/QUOTE]
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