This would be easy to detemine.....Wasn't there a "math" thread early on that crunched all the MM numbers? I don't have it bookmarked from my home computer, but I know it's out there.No, the monsters from the MM do not universally use the LOW column from the DMG, but rather, they are just plain lower than the appropriate guideline in almost all cases.
That's interesting: I've tried playing on a laptop with a shared map that way and I have to say, it's been really hit or miss for me. Yes, if you spend the prep time (which I think is much higher unless you have a ton of pre-gen maps) then the actual battle goes faster, since you don't have to draw out the map or take breaks to put down effects or anything, and no one is actually rolling dice and adding things up. On the other hand, the software tends to be so flaky that about 1 in 3 sessions sees a delay of 30 mins to over an hour trying to get the blasted thing to work for everyone - thus nullifying all gains. Everyone's millage will vary, of course.
It would be pretty cool if there was a "MapTools Tips" thread. My DM could use the info, and I'd point him to it if I could find one.I've been playing LFR modules online with maptools and they all use wotc's dungeon tiles... which means that I can actually make all the maps for a mod in ~20 minutes total using the tiles and they look pretty good.
That said, I make tokens for all the monsters I use so their powers and rolls all go through, hp work with damage/healing and update status of things... and that does take a bit longer. Say 15 mins for a new monster type, less if it's similar to something I've already made. But I already have tokens for a big section of the monster manual for heroic tier so it's pretty easy to run further adventures as a result.
This would be easy to detemine.....Wasn't there a "math" thread early on that crunched all the MM numbers? I don't have it bookmarked from my home computer, but I know it's out there.
I don't think it crunched damage very intensely... more defenses, resistances, and such. I'd be interested in knowing as well if it's fairly off.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.