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How long do we wait for WoTC to speak?
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<blockquote data-quote="Greg Benage" data-source="post: 8892309" data-attributes="member: 93631"><p>In my opinion, shared with Ryan Dancey, <em>Pathfinder </em>succeeded because it was more "D&D" than 4e was (to enough people to split the market, at least). As soon as that was no longer the case (5e), D&D claimed the lion's share of those customers back. Ryan called <em>4e</em> the "fantasy heartbreaker."</p><p></p><p>From what we've seen of OneD&D, it will be just as "D&D" as 5e is. Even worse, this time around, all these would-be Paizos are going to have to very carefully and intentionally design games that are conspicuously <em>not D&D</em>. Based on the evidence and circumstances, I would not expect that bit of history to repeat itself.</p><p></p><p></p><p>I think you have to be consistent. If the 3PPs were going to be worse off because revocation of the OGL forced them out of the D&D ecosystem, then they're also going to be worse off because this incident has scared them away from the D&D ecosystem.</p><p></p><p>Now, as I've said in another thread, the existence of Kickstarter likely means these won't be "heartbreakers" for the publishers. There will be successful Kickstarter campaigns. They may be "heartbreakers" for people who buy them and try to find people to play with.</p><p></p><p>Incidentally, if you do intend to mount a successful rebellion, I don't think a presumption that Hasbro and Wizards executives are idiots is likely to improve your odds of success.</p></blockquote><p></p>
[QUOTE="Greg Benage, post: 8892309, member: 93631"] In my opinion, shared with Ryan Dancey, [I]Pathfinder [/I]succeeded because it was more "D&D" than 4e was (to enough people to split the market, at least). As soon as that was no longer the case (5e), D&D claimed the lion's share of those customers back. Ryan called [I]4e[/I] the "fantasy heartbreaker." From what we've seen of OneD&D, it will be just as "D&D" as 5e is. Even worse, this time around, all these would-be Paizos are going to have to very carefully and intentionally design games that are conspicuously [I]not D&D[/I]. Based on the evidence and circumstances, I would not expect that bit of history to repeat itself. I think you have to be consistent. If the 3PPs were going to be worse off because revocation of the OGL forced them out of the D&D ecosystem, then they're also going to be worse off because this incident has scared them away from the D&D ecosystem. Now, as I've said in another thread, the existence of Kickstarter likely means these won't be "heartbreakers" for the publishers. There will be successful Kickstarter campaigns. They may be "heartbreakers" for people who buy them and try to find people to play with. Incidentally, if you do intend to mount a successful rebellion, I don't think a presumption that Hasbro and Wizards executives are idiots is likely to improve your odds of success. [/QUOTE]
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