With the advent of three potentially "core" classes via each of the "Complete" series books, it makes one wonder how many overall will be included in the new edition ... some day.
Personally, my money is on the deconstructionist perspective -- breaking down the classes into a master menu of point-weighted items so that characters can be built to a huge range of specialty classes, per level. The core classes may be included as example or for ease-of-play quick picks, but 4th edition will include even more plug-in elements.
On the other hand, it's always possible that the makers will just dump more classes into the mix. That's the nature of this thread. How many classes in No. 4?
Personally, my money is on the deconstructionist perspective -- breaking down the classes into a master menu of point-weighted items so that characters can be built to a huge range of specialty classes, per level. The core classes may be included as example or for ease-of-play quick picks, but 4th edition will include even more plug-in elements.
On the other hand, it's always possible that the makers will just dump more classes into the mix. That's the nature of this thread. How many classes in No. 4?
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