How many D&D books do we really need?

shadow said:

However, let's face it. Most gamers want new books.

Most gamers want more good books, though whether or not the d20 companies are producing them is a matter of some debate, if these boards, the kvetching at my local gaming store, and cursory observation is any indication.

shadow said:

What gamer isn't eagerly awaiting the newest adventure of supplement.

The last time I looked forward to a D&D product and was happy when I bought it was the DMG. I haven't looked forward to any D&D product since then, aside from Sword & Fist. At that point, the fire really left me. I think there are a lot of gamers out there who just don't feel the need to own hundreds of mediocre d20 books, many of which they'll never use.

-S
 

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I'd rather see future rules focusing on setting rather than new rules.

I'd like it if we could rely on ALL the rules being in the DMG and PHB so that people don't come forward with feats and skills they think their characters should have that are detailed outside these books.

I think there's an infinite appetite for books but I'd love to see them focused on setting and mythos.
 

shurai said:


I think there are a lot of gamers out there who just don't feel the need to own hundreds of mediocre d20 books, many of which they'll never use.

-S

Well, I'm not one of those. I have found that I really enjoy the books, even if only for the sole purpose of giving me ideas for my next session. Even if I don't use any of the material in the books I still find that my game sessions benifit from my readings.

And when I walk in with my big box of books, my players always ask if I have something new. Then they ask if they can read it, borrow it, and then have it.

It's really quite gratifying.
 

It's kinda like that in my gaming group. I am the DM and as DM I have most of the books that we use. Everyone else has a PHB, and one other person who is a sometimes DM has a DMg and MM, that's all. Whenever they want to use something, they ask to look at my books. I use most of them, whatever is good. But I did have twice as many books about three months ago and I got rid of half of them because I realized that I didn't need them, and I have gotten smarter about the books I purchase.

As for just need, though...I would say the 3 core books is all we need...and then to toss in I would say we need the rest also. :D
 

The answer to the question: "how many D&D books do we really need" depends entirely on the amount of mental space that one is willing to give for this game. Most people do not have the creative capacities to bring a richness to their role playing that these books, and the ones continuing to come out, offer--because most of our day is not spent thinking up new spells and ironing out how attacks of opportunity function. I am grateful that someone, somewhere on a coast is taking the time to do this. That doesn't mean I swallow what they give me wholesale - but it gives me lots of choices I did not have before.

I personally believe the capacity of the humman mind to be creative and imaginative is limitless, and to this end D&D never needs to "run its course." Just like other experiences and stoires from the past, it must be re-translated for each new generation. That is what 3E has done, and this process of refinement will continue. I think that the possibilities for D&D (adventures, settings, spells, campaign worlds, et al) are far greater than some people may realize. Not every product is going to be a zinger, but what strikes one person as fantastic may only seem mediocre to another, or even weird and unusable. Standards for publishing should be high--but also our ability to take other's ideas and run.
 

No offense folks, but we're talking about need of a RPG game? I need food to survive, i need water to survive, a place that protects me from the elements i need as well. Money i need to buy the above, but D&D3E books i do not need, i do want them (badly).

Oh, you where talking about needing the books to play D&D 3E... But that's not really neccessary either, now is it. I for one played D&D3E 6 months before the Players Handbook was even released, thanks to Eric Noah (how many where doing this?).

What i want is good products that entertain me, i don't really care how usefull it is, if i get the feeling "I like this!" i'll buy it. Many feel the same way.

Btw. what is an average gamer? I have never seen one...
 

I couldn't disagree more about products. I don't look to the books themselves to "entertain" me as a DM so much as I measure their potential to ENTERTAIN THE PLAYERS during our actual gaming session. To this end, I require the aid of others whose creativity I can utilize and build on.

Having said that, modules like What Evil Lurks by Lance Hawvermale ARE entertaining to me as a DM because of how well written and finely crafted they are. I look at the books as tools, not end in themselves. How big do you want your toolbox to be?
 

shurai said:
The last time I looked forward to a D&D product and was happy when I bought it was the DMG. I haven't looked forward to any D&D product since then, aside from Sword & Fist. At that point, the fire really left me. I think there are a lot of gamers out there who just don't feel the need to own hundreds of mediocre d20 books, many of which they'll never use.

Obviously that your opinion. After all, I know for a fact a LOT of d20 in my own home town gaming store goes like hotcakes. Of course this is dependent on who the publisher is.
 



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