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How many dragons?
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<blockquote data-quote="Immortal Sun" data-source="post: 7591425"><p>As an interesting note, it's not really that hard and I ran mine straight from the book. Since the "power level" of the game basically starts at 11 and goes up from there it's very self-balancing. Significantly more powerful players encounter significantly more powerful monsters on a significantly more regular basis. Sure I had to custom-design some of the "top tier" dragons, but that's half the fun.</p><p></p><p>Some other notes: I experimented with the concept in 3.5 with just using the "stats" of the race, but replacing racial HD with class HD (so, a lot less). Dealing with the higher-powered stats isn't a problem in that edition and the lower HD made the characters substantially more manageable.</p></blockquote><p></p>
[QUOTE="Immortal Sun, post: 7591425"] As an interesting note, it's not really that hard and I ran mine straight from the book. Since the "power level" of the game basically starts at 11 and goes up from there it's very self-balancing. Significantly more powerful players encounter significantly more powerful monsters on a significantly more regular basis. Sure I had to custom-design some of the "top tier" dragons, but that's half the fun. Some other notes: I experimented with the concept in 3.5 with just using the "stats" of the race, but replacing racial HD with class HD (so, a lot less). Dealing with the higher-powered stats isn't a problem in that edition and the lower HD made the characters substantially more manageable. [/QUOTE]
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