How many feats after Arcane Power?


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Any of them any good?
Yeah, I really like that one feat! You know the one. It's for a wizard, I think, and it starts with.. er, a vowel I'm pretty sure. That one. It's awesome.

Actually, when 4e first launched there weren't many feats I found interesting. That's certainly changed.
 

The Drow Warlock feats are incredible... my Drow Starlock is likely to be trading out the feats she has already taken should we go back to that campaign and gain a few levels.

That said, there are all kinds of neat feats - however, whether they are any good for you depends on what your build is.
 



Yeah, I really like that one feat! You know the one. It's for a wizard, I think, and it starts with.. er, a vowel I'm pretty sure. That one. It's awesome.


That feat is why I'm switching back to 1st edition Dnd. It so totally breaks my verisimilitude since I'm a narrationist-simulationist DM and that feat just makes 4e so unrealistic.

1st edition is way better I have a handwritten booklet of houserules to prove it (were on our fifth edition of our houserules, so it's obviously way better than WotC's measly 4 editions).

It's like a feat tax and totally nerf's 4e's Vancian spellcasting.

I'm so mad at Wizards, I can't even talk right now...
 

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