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How many House rules are too many?

For my group, this is pretty much it: simple list of house rules + any needed subsystems to fit campaign idea. [Think like the Pathfinder Adventure Paths that include subsystems of Kingdom rules or Caravan rules]
 

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Less than half page. It should include books that you can use. Magic of what 3.x/pathfinder we use or all of it. some extras as neened.

Everyone gets 2 background feats they are bit like traits pathfinder invated later but use certain nomral feats. Lowest skill amount per lv is 4 not 2 for any class. Some class changes depending on worlrd, mostly concerning sorcerer, who also gets as many feats as wizard. Ah and no skill max/level ranks or double pay for !not-classskills".

That much text, about.
 

In 3.x I had a houserule sheet that was 2 1/2 pages long, but a good full page was character creation stuff and what books were allowable. So basically a page and a half on actual game rule changes.
 

There are two parts here - new content and rules changes.

Rules changes are alterations to the game's existing content. I try to keep these to a minimum. Maybe a page at most.

New content, like feats, classes, and races? I usually have a fair amount, but it's only relevant for players who want to use it. They get a brief synopsis and a suggestion if something they're doing seems relevant. For example, one player a while ago wanted to play a bodyguard character. I told him about an existing bodyguard guild in the setting and said they had some special techniques (ie feats) available to members. He ended up being a member of the guild and it became an important element of his character.
 

I don't consider new classes (created by the group), new feats, spells, magic items and monsters as house rules - usually because I actually publish those rules in my Kaidan material for Rite Publishing. We do test these new options with the group, especially in encounters that the opposition get these options to try out. Until they are published, we don't consider them part of our Core rules. Once published, then we decide as a group if they are acceptable or not. Of course this new content is written in the logical (without holes) method we'd apply to any rule.
 
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