How many Missed sessions till a game dies?

How mant missed sesssions in a row does it take to kill a game?

  • 3 or less

    Votes: 41 21.8%
  • 4

    Votes: 47 25.0%
  • 5

    Votes: 15 8.0%
  • 6

    Votes: 8 4.3%
  • 7

    Votes: 1 0.5%
  • 8 or more

    Votes: 13 6.9%
  • Games should never be called just because of missed sessions

    Votes: 63 33.5%

I voted never, but it really depends on the reason for missed sessions - some reasons are more legit than others.

For example, missed sessions may just be a symptom of legitimate boredom in a campaign, and if so, you shouldn't necessarily wait for several missed sessions to pass before doing something about it.
 

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Nothing is set in stone. There have been times in past campaigns where we have gone 2-3 months without playing, and then were able to continue. Other times, after two sessions things have fallen apart.

What I do, is ask the players via e-mail if they want to continue the same quest; if they do want, I recap and we are ready to go. Otherwise, I explain how the last mission was accomplished/failed, and then start them up in the middle of an adventure. Sure, continuity is nice but in the end the only reason we are there is to game. Why let that other stuff get in the way? And yes, if that means another short campaign of only one, two or three sessions, at least you get the fun of those few sessions.
 

I have to vote never. My campaign has been going since 1980 and has survived despite Players enlisting in the military (and rejoining after) and others who moved out of state ( 4 different players) with all having since returned to jump right back into the fray. We have had wives and girlfriends come and go. We have a daughter who now plays along side her mother .We have endured changing from AD&D to 2nd then 3rd and now 3.5. We had even gone 2 years at one point without a game due to varied outside influences. We have survived what others would see as a true kiss of death,a couple of players who divorced and the ex wife now dates/lives with one of the other players. But everyone still plays.Same campaign, same DM , same core group of guys and girls. And I know of and still occasionally play in another campaign that has been around since 1975. In truth all you need is the desire to pick up where you left off.
 

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