Lord Vangarel
First Post
Let's say you have a bunch of 1hd warrior type monsters (orcs, goblins, etc) who are facing off against a mid/high level fighter type (say at least 5th level+) with full plate, shield, dex bonus, and magic bonus of +1 giving him an AC somewhere up in the low 20's. According to strict interpretation of combat the character isn't going to get hit that often so as long as he doesn't let them get behind him will probably take quite a lot of them down.
The problem is I don't think the monsters should queue up nicely waiting their turn to be hacked down or cleaved. I think one tactic they could use would be to rush forward and overwhelm the character in a mass of bodies. Sure some of them would get hurt but a lot less than standing their waiting to be hacked/cleaved.
So does anyone know the rules for this behaviour? Is it grappling, how many can effectively grapple at once? If more jump on top after the initial grapple what happens then?
The problem is I don't think the monsters should queue up nicely waiting their turn to be hacked down or cleaved. I think one tactic they could use would be to rush forward and overwhelm the character in a mass of bodies. Sure some of them would get hurt but a lot less than standing their waiting to be hacked/cleaved.
So does anyone know the rules for this behaviour? Is it grappling, how many can effectively grapple at once? If more jump on top after the initial grapple what happens then?