JoeBlank
Explorer
Celtavian said:Each DM usually makes his own villains and runs them when he is running the game. The campaign is varied because each DM puts their mark on it with their own ideas, villains, secrets, etc, etc. We don't switch DMing duties in between adventures and over the course of a long-term campaign, there are more than a few enemies and plotlines.
We do the same thing. Occasionally, one of us will ask to "borrow" an NPC from another DM. That DM will let us know if this is possible, and if there are any restrictions on the use of the NPC. We have even "traded" NPCs. This can be great fun, if you create a minor NPC, and use the character fully for their purpose, why not let some other DM who likes the NPC take teh character and run with it.
In fact, we have also used each other's retired PCs, again with permission.
Our campaign world is also divided up geographically, so we each have a roughly-outlined area that we control. Usually, but not always, when GM 1 is running the show the plot leads us towards Area 1.