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How many short rests per long rest?
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<blockquote data-quote="FrogReaver" data-source="post: 7928668" data-attributes="member: 6795602"><p>A level 5 warlock can cast 4 level 3 spells in a 1 short rest day. Eldritch Blast covers damage outside of those big spells so he doesn't need to use spell slots on damage. </p><p></p><p>Assuming 1 short rest</p><p>In a 1 combat day the warlock is weaker than the wizard</p><p>In a 2 combat day - the warlock can cast 2 level 3 spells each combat - potentially using fireball twice in each encounter.</p><p>In a 3 combat day - the warlock can cast fireball once in each easier encounter and twice in the harder encounter.</p><p>In a 4 combat day - the warlock can cast fireball once in each encounter.</p><p></p><p>In addition the warlock the warlock can eldritch blast every round he's not casting a big spell - from levels 5-10 this is comparable to a level 1 magic missile (the best wizard damage spell)</p><p></p><p>Let's look at the wizard now</p><p></p><p>Assuming 1 short rest</p><p>In a 1 combat day he is better than the warlock</p><p>In a 2 combat day - the wizard can cast fireball in one encounter and fireball twice in another. Even if he used all his 2nd level slots it's not apparent that would ever make up for the lack of the warlocks extra level 3 spell.</p><p>In a 3 combat day - wizard can cast a fireball in each encounter. However same thing as before. All his remaining slots won't make up for the difference in not having that extra level 3 spell.</p><p>In a 4 combat day - The wizard will be without a level 3 spell in one encounter. </p><p></p><p>The only issue is that warlocks don't scale very much more in power from level 5-10. Wizards gain tremendous power in that range. So in this example level 5 is a bit of a best case for the warlock. As is level 11 in the future.</p><p></p><p>So, I think a level 10 warlock needs something compared to a level 10 wizard... but I don't really think it's more short rests.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7928668, member: 6795602"] A level 5 warlock can cast 4 level 3 spells in a 1 short rest day. Eldritch Blast covers damage outside of those big spells so he doesn't need to use spell slots on damage. Assuming 1 short rest In a 1 combat day the warlock is weaker than the wizard In a 2 combat day - the warlock can cast 2 level 3 spells each combat - potentially using fireball twice in each encounter. In a 3 combat day - the warlock can cast fireball once in each easier encounter and twice in the harder encounter. In a 4 combat day - the warlock can cast fireball once in each encounter. In addition the warlock the warlock can eldritch blast every round he's not casting a big spell - from levels 5-10 this is comparable to a level 1 magic missile (the best wizard damage spell) Let's look at the wizard now Assuming 1 short rest In a 1 combat day he is better than the warlock In a 2 combat day - the wizard can cast fireball in one encounter and fireball twice in another. Even if he used all his 2nd level slots it's not apparent that would ever make up for the lack of the warlocks extra level 3 spell. In a 3 combat day - wizard can cast a fireball in each encounter. However same thing as before. All his remaining slots won't make up for the difference in not having that extra level 3 spell. In a 4 combat day - The wizard will be without a level 3 spell in one encounter. The only issue is that warlocks don't scale very much more in power from level 5-10. Wizards gain tremendous power in that range. So in this example level 5 is a bit of a best case for the warlock. As is level 11 in the future. So, I think a level 10 warlock needs something compared to a level 10 wizard... but I don't really think it's more short rests. [/QUOTE]
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