Aeolius
Adventurer
None whatsoever.
To clarify, for the past 15 years I have only run online games, both play-by-post and chat-based. I suppose there are those who would post a notice on a message-board or make an announcement in a chat room to the effect of "Hey, y'all!! I'm going to start a new game. What sort of game do you want?". I am not one of those.
I prefer a different approach. I envision the basics of a campaign setting, dream up the BBEG, and work my way down. I'll cast the campaign concept into a school of prospective players and see if I get a nibble. If not, no worries. I am very patient.
A few quotes come to mind, from Field of Dreams, "If you build it, they will come.", to Down Periscope, "I think we prefer to go with the bizarre and risky. Worked for us so far.".
To clarify, for the past 15 years I have only run online games, both play-by-post and chat-based. I suppose there are those who would post a notice on a message-board or make an announcement in a chat room to the effect of "Hey, y'all!! I'm going to start a new game. What sort of game do you want?". I am not one of those.
I prefer a different approach. I envision the basics of a campaign setting, dream up the BBEG, and work my way down. I'll cast the campaign concept into a school of prospective players and see if I get a nibble. If not, no worries. I am very patient.
A few quotes come to mind, from Field of Dreams, "If you build it, they will come.", to Down Periscope, "I think we prefer to go with the bizarre and risky. Worked for us so far.".