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How much fighting do a typical D&D session have?
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<blockquote data-quote="Tony Vargas" data-source="post: 7171410" data-attributes="member: 996"><p>It's varied with edition and zeitgeist over the years. But then, sessions have also varied a lot, for me, over the decades. From 6, 8 or even 12+ hours back in the day (AD&D), to 6hrs in 3e & 4e, to 1-2hr Encounters sessions (4e/E) to 3-4hrs for AL (5e). </p><p>Old dungeon crawls were lots of mapping and poking & prodding and puzzling thing out, and fairly short, one-sided (hopefully your side) fights. In theory you could have stuffed a lot of fights into one session, in reality, half of it might be taken up with one door.</p><p>My 3e/4e group was very consistent: 3 fights, every week, though we went from 6-8 hr sessions under 3e to hard stop at 6hrs for 4e.</p><p>Encounters was a mere 2hr slot, so typically one fight, taking 3/4th the session - except when it was no fights, of course, and a Skill Challenge or something, instead. </p><p>AL, for whatever reason, we now get 3-4hr slots, some fights are quickie speedbumps, over before the last PC in initiative order can act, and you could do a whole 'day's worth in one session, others can be grueling. </p><p>Maybe 2-5 combats/session?</p><p> :shrug:</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7171410, member: 996"] It's varied with edition and zeitgeist over the years. But then, sessions have also varied a lot, for me, over the decades. From 6, 8 or even 12+ hours back in the day (AD&D), to 6hrs in 3e & 4e, to 1-2hr Encounters sessions (4e/E) to 3-4hrs for AL (5e). Old dungeon crawls were lots of mapping and poking & prodding and puzzling thing out, and fairly short, one-sided (hopefully your side) fights. In theory you could have stuffed a lot of fights into one session, in reality, half of it might be taken up with one door. My 3e/4e group was very consistent: 3 fights, every week, though we went from 6-8 hr sessions under 3e to hard stop at 6hrs for 4e. Encounters was a mere 2hr slot, so typically one fight, taking 3/4th the session - except when it was no fights, of course, and a Skill Challenge or something, instead. AL, for whatever reason, we now get 3-4hr slots, some fights are quickie speedbumps, over before the last PC in initiative order can act, and you could do a whole 'day's worth in one session, others can be grueling. Maybe 2-5 combats/session? :shrug: [/QUOTE]
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How much fighting do a typical D&D session have?
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