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How much Forgotten Realms have you used in your games?
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<blockquote data-quote="Blue" data-source="post: 6990043" data-attributes="member: 20564"><p>This exactly. I played in the FR for years and still don't feel I could run it to the satisfaction of my friends who love the FR. Too many details, too many countries and NPCs and things set.</p><p></p><p>And for those that don't care about FR, why would I want to run it? What does it buy me?</p><p></p><p>And really, years of being the guy on the outside who didn't read every FR novel or peruse each new TSR then WotC publication on it, I've grown to actively dislike it.</p><p></p><p>I homebrew my settings. You might find bits of Earthsea's Archipelagoes or mythic underpinings that could be designed by Tim Powers. Maybe something that reminds you of the works of Guy Gavriel Kay or Scott Lynch or Emma Bull. Maybe Zelazny's Jack of Shadows has a large impact on how I envision one god, or high society's Brustian view on death as a warning in a world with resurrection magic for a price. Perhaps if I run later campaigns in the same setting, I'll take advice from Thomas Covenant and make sure I hand it back to my players broken.</p><p></p><p>But the FR nor it's player-beggering NPCs do not grace the table when I run.</p></blockquote><p></p>
[QUOTE="Blue, post: 6990043, member: 20564"] This exactly. I played in the FR for years and still don't feel I could run it to the satisfaction of my friends who love the FR. Too many details, too many countries and NPCs and things set. And for those that don't care about FR, why would I want to run it? What does it buy me? And really, years of being the guy on the outside who didn't read every FR novel or peruse each new TSR then WotC publication on it, I've grown to actively dislike it. I homebrew my settings. You might find bits of Earthsea's Archipelagoes or mythic underpinings that could be designed by Tim Powers. Maybe something that reminds you of the works of Guy Gavriel Kay or Scott Lynch or Emma Bull. Maybe Zelazny's Jack of Shadows has a large impact on how I envision one god, or high society's Brustian view on death as a warning in a world with resurrection magic for a price. Perhaps if I run later campaigns in the same setting, I'll take advice from Thomas Covenant and make sure I hand it back to my players broken. But the FR nor it's player-beggering NPCs do not grace the table when I run. [/QUOTE]
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