I was reading MotW and i saw the new +1 weapon enhancement that converts a weapon's damage type to subdual and add a nice 1d6 kick while it's at it. This prompted me to wonder (and ask) "Just how much subdual damage could a character dedicated to doing subdual inflict on some hapless (non-immune to subdual) creature ?" Let's, munchkin, twink, and min/max for all we're worth. 
Revision: More interested in low level characters doing lots of subdual, sorry, should have specified. For instance, a 4th lvl fighter with an 18STR, a +1 quaterstaff enchanted to do subdual , and TWF and Ambidex feats make two attacks at 2d6+7subdual each. Throw in his max of eight power attack points, and that's 26 - 46 subdual if both attacks hit. (they might not, from the power attack, but here's hoping, eh? ) *POW* Take that, orc-chief!

Revision: More interested in low level characters doing lots of subdual, sorry, should have specified. For instance, a 4th lvl fighter with an 18STR, a +1 quaterstaff enchanted to do subdual , and TWF and Ambidex feats make two attacks at 2d6+7subdual each. Throw in his max of eight power attack points, and that's 26 - 46 subdual if both attacks hit. (they might not, from the power attack, but here's hoping, eh? ) *POW* Take that, orc-chief!
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