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General Tabletop Discussion
D&D Older Editions
how much weaker are wizards(and other casters) in this edition compared to 3.5?
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7338464" data-attributes="member: 6802951"><p>I think its more accurate to say (as others have done) that while the wizard is still at the top end of PC power, and the fighter is still thought of as being at the lower end overall, the distance between the upper and lower end is much smaller.</p><p></p><p>Its really hard to give a general qualitative answer though. Pitting classes against each other doesn't give accurate results for a group-oriented game, and there is no "standard adventuring day" with set encounters and challenges that you could measure performance against.</p><p></p><p> Maybe sometimes.</p><p>Its not just to do with power reduction. Its also to do with "performance throttling": it reduces nova capabilities and pushes the wizard towards being able to perform well throughout a 7-encounter day rather than dumping half of their entire spell slots in pre-buffing for a single encounter.</p><p></p><p> There are specific summoning spells at a set level, rather than having one for every level. A wizard has access to only a few summoning spells rather than "Summon Monster I - IX plus others, and the versatility and power of summon spells is lower.</p><p></p><p> Less maths. More game. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7338464, member: 6802951"] I think its more accurate to say (as others have done) that while the wizard is still at the top end of PC power, and the fighter is still thought of as being at the lower end overall, the distance between the upper and lower end is much smaller. Its really hard to give a general qualitative answer though. Pitting classes against each other doesn't give accurate results for a group-oriented game, and there is no "standard adventuring day" with set encounters and challenges that you could measure performance against. Maybe sometimes. Its not just to do with power reduction. Its also to do with "performance throttling": it reduces nova capabilities and pushes the wizard towards being able to perform well throughout a 7-encounter day rather than dumping half of their entire spell slots in pre-buffing for a single encounter. There are specific summoning spells at a set level, rather than having one for every level. A wizard has access to only a few summoning spells rather than "Summon Monster I - IX plus others, and the versatility and power of summon spells is lower. Less maths. More game. :cool: [/QUOTE]
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General Tabletop Discussion
D&D Older Editions
how much weaker are wizards(and other casters) in this edition compared to 3.5?
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