In the 3 groups I play/dm in, I'd put us all at about an 8.
Game #1 (player) - 1e, playing the 2e adventure "Night Below". There's RP. But the bulk of the adventure is a seek/destroy mission through the underdark. The party is 100% fine with killing (and looting) every random monster, misc monster, derro, kuo-toan, mindflayer etc that we come to.
Game #2 (player) - PF
We're playing Wrath of the Ritious. A crusade in to the demon controlled chaos wastes of the PF world.
The group is 100% fine with laying waste to anything in our path.
RP is limited, mainly being me playing a pair of evil characters allied with an army of paladins (!) Trying to persuade them to coordinate efforts, not kill me, TRUST me enough to get the goal done. And myself & the dwarf player forcing the other 3 players to interact with npcs.
One guy is fantastic at making effective piles of stats - but you'll never remember one of his characters storywise.
Another is just plain bad at both effectiveness & RP.
The 3rd waffles between rules effective & RP effective. She'll give you one or the other per session, but never both.
None of these 3 really cares what the story is....
Fortunately virtually everything in the waste is something that needs killing.
And the DM doesn't particularly like to play NPCs.
Game 3 (dm) - 5e
The players are ALL about fighting monsters, getting loot, & leveling up. They specifically asked me for mostly dungeon crawls with whatever the minimal lv of plot I deemed neccecary.
RP here is player-player/character - character antics.