Werebat
Explorer
First session of Out of the Abyss, and the party escaped the drow slavers of Velkynvelve with relative ease in part because of some game mechanics silliness.
They got their hands on a shackle key, and each party member (and the NPCs they were locked up with) in turn used the key to unlock their shackles. All in the same round -- each one moved, manipulated an object to pick up the key, and used an action to unlock their shackles before dropping the key as a free action.
This is... a bit silly. There were seven PCs and about the same number of NPCs. Fourteen people should probably need more than a round to use the same set of keys to get all of their shackles unlocked and off.
In retrospect, I could have ruled that the key could only be manipulated once per round.
Would that have been unreasonable?
They got their hands on a shackle key, and each party member (and the NPCs they were locked up with) in turn used the key to unlock their shackles. All in the same round -- each one moved, manipulated an object to pick up the key, and used an action to unlock their shackles before dropping the key as a free action.
This is... a bit silly. There were seven PCs and about the same number of NPCs. Fourteen people should probably need more than a round to use the same set of keys to get all of their shackles unlocked and off.
In retrospect, I could have ruled that the key could only be manipulated once per round.
Would that have been unreasonable?