abirdcall
(she/her)
The specific details in the OP aren't my experience but besides that it doesn't touch on what I like about how 5e has returned to an older style of play.
In 3e interaction interaction with the world became a matter of 'hitting buttons'. Instead of describing what your character was doing the player would say "I use X skill".
5e has reversed that. The game is much more in the DM's hands now and the players are back to interacting with the world and using their imagination to solve problems rather than just the powers written on their sheet.
To me that is what changed to return D&D to an 'old school' way of play. Not the healing 1-2 HP per day of rest which is just not something I find useful or desirable.
In 3e interaction interaction with the world became a matter of 'hitting buttons'. Instead of describing what your character was doing the player would say "I use X skill".
5e has reversed that. The game is much more in the DM's hands now and the players are back to interacting with the world and using their imagination to solve problems rather than just the powers written on their sheet.
To me that is what changed to return D&D to an 'old school' way of play. Not the healing 1-2 HP per day of rest which is just not something I find useful or desirable.