fireinthedust
Explorer
How powerful are skills in your game? Specifically, how well do they affect play vs. Class abilities OR magic items?
I'm trying to think of the difference between different character classes, and whether a skill monkey is really a game changer build.
I suppose this would involve whether a game focuses on combat, roleplay encounters, or skill challenges.
Would having any class be able to use any skill be that much of a game changer? Would higher or lower numbers of skills matter?
I'm trying to think of the difference between different character classes, and whether a skill monkey is really a game changer build.
I suppose this would involve whether a game focuses on combat, roleplay encounters, or skill challenges.
Would having any class be able to use any skill be that much of a game changer? Would higher or lower numbers of skills matter?