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General Tabletop Discussion
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How quickly should WOTC add new classes?
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<blockquote data-quote="Mecheon" data-source="post: 9014457" data-attributes="member: 6801776"><p>And pretty much the first books that came out added in more classes, plus it being a big part of the supplementary stuff at the time. Not necessarily stuff that stayed (Smith didn't last long, the first Dragon Magazine with Witch had, what, 3 different versions of the class?, Acrobat's come and gone but I don't see much push for it to stay regularly), but its showing that the 4 class paradigm wasn't stuck to at the time.</p><p></p><p>Cleric for example completely fails at the druid archetype. I don't want any chainmail armor or turning undead if I'm a druid, or, frankly, any divine spells at all. That's all useless to a druid. why would anyone consider druid to be 'oh just shove it under cleric it'll be fine'? Cleric offers nothing a druid needs, they have no synergy outside of 'casts spells'. Heck, wizard has more shapechanging than cleric does.</p><p></p><p>I asked my non-D&D playing friend about people saying that druid could be merged into cleric and she said 'holy magic for druids is ****ing stupid' so uh, all that's going to do is confuse people</p><p></p><p></p><p>and uh, yeah. I'm big on new classes coming into the game. Subclasses don't cover anything and add in stuff that classes don't need (See my comments about how battlemaster has too much Fighter stuff to truly hit the Warlord archetype)</p></blockquote><p></p>
[QUOTE="Mecheon, post: 9014457, member: 6801776"] And pretty much the first books that came out added in more classes, plus it being a big part of the supplementary stuff at the time. Not necessarily stuff that stayed (Smith didn't last long, the first Dragon Magazine with Witch had, what, 3 different versions of the class?, Acrobat's come and gone but I don't see much push for it to stay regularly), but its showing that the 4 class paradigm wasn't stuck to at the time. Cleric for example completely fails at the druid archetype. I don't want any chainmail armor or turning undead if I'm a druid, or, frankly, any divine spells at all. That's all useless to a druid. why would anyone consider druid to be 'oh just shove it under cleric it'll be fine'? Cleric offers nothing a druid needs, they have no synergy outside of 'casts spells'. Heck, wizard has more shapechanging than cleric does. I asked my non-D&D playing friend about people saying that druid could be merged into cleric and she said 'holy magic for druids is ****ing stupid' so uh, all that's going to do is confuse people and uh, yeah. I'm big on new classes coming into the game. Subclasses don't cover anything and add in stuff that classes don't need (See my comments about how battlemaster has too much Fighter stuff to truly hit the Warlord archetype) [/QUOTE]
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