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How quickly should WOTC add new classes?
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<blockquote data-quote="doctorbadwolf" data-source="post: 9018610" data-attributes="member: 6704184"><p>Yeah. </p><p></p><p>That actually makes me think of something I've been working on for my SRD based game. At level 20, every class gets a Final Destiny (if you multiclass you still get one at level 20), which is sort of like a 4e Epic Destiny put into a big feat. </p><p></p><p>I wonder if it wouldn't be rad as hell to give martials lesser Destiny features earlier? </p><p></p><p>I really do think you can give fighters, rogues, barbarians, and monks, 2-5 more features from levels 1-20. Maybe even more. Weapon Mastery is fine, but it's not enough. I want the fighter to be built so that if I throw all my eggs into the Archer basket, you might as well say I'm playing the Archer class. </p><p></p><p>Maybe just give them each an extra feature at the normal feat levels, tbh. Maybe something like invocations but those four classes share a list, and each of them also has a few specific to them. idk.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9018610, member: 6704184"] Yeah. That actually makes me think of something I've been working on for my SRD based game. At level 20, every class gets a Final Destiny (if you multiclass you still get one at level 20), which is sort of like a 4e Epic Destiny put into a big feat. I wonder if it wouldn't be rad as hell to give martials lesser Destiny features earlier? I really do think you can give fighters, rogues, barbarians, and monks, 2-5 more features from levels 1-20. Maybe even more. Weapon Mastery is fine, but it's not enough. I want the fighter to be built so that if I throw all my eggs into the Archer basket, you might as well say I'm playing the Archer class. Maybe just give them each an extra feature at the normal feat levels, tbh. Maybe something like invocations but those four classes share a list, and each of them also has a few specific to them. idk. [/QUOTE]
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How quickly should WOTC add new classes?
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