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How Should Taunting Work?
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<blockquote data-quote="iserith" data-source="post: 7583504" data-attributes="member: 97077"><p>The dispute highlights why I generally only ask for the ability check and permit the player to add the skill proficiency he or she thinks applies, based on the approach to the goal the player described. Simply put, the player is going to have a better idea of what he or she means even if it's not communicated as clearly as it could have been. In this case, I would have asked for a DC 10 Charisma check. I might well have said it was at disadvantage, however, due to the ettin's two heads having to both be in agreement that the wolf needed killing.</p><p></p><p>This probably would not work more than once in my view and not necessarily be possible in all situations going forward.</p></blockquote><p></p>
[QUOTE="iserith, post: 7583504, member: 97077"] The dispute highlights why I generally only ask for the ability check and permit the player to add the skill proficiency he or she thinks applies, based on the approach to the goal the player described. Simply put, the player is going to have a better idea of what he or she means even if it's not communicated as clearly as it could have been. In this case, I would have asked for a DC 10 Charisma check. I might well have said it was at disadvantage, however, due to the ettin's two heads having to both be in agreement that the wolf needed killing. This probably would not work more than once in my view and not necessarily be possible in all situations going forward. [/QUOTE]
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How Should Taunting Work?
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