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General Tabletop Discussion
*Dungeons & Dragons
How should the Blood Hunter be implemented in 1DnD?
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<blockquote data-quote="Clint_L" data-source="post: 8926136" data-attributes="member: 7035894"><p>I think the flavour is more ranger, personally, with their task of tracking and seeking out evil. They are literally called hunters. They don't use heavy armour, and can be a dex build or a strength build. Kind of six of one, half a dozen of the other as far as ranger or warrior goes, I guess. Though I suppose warrior does work better for sub-class because no spells.</p><p></p><p>They've seemed underpowered when my students have played them, but I don't think they understood the class very well, so Blodhunters might be much better in the hands of a skilled player. Certainly the Critical Role guys use them fairly effectively. Making them a warrior sub-class would probably be all the improvement they needed.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8926136, member: 7035894"] I think the flavour is more ranger, personally, with their task of tracking and seeking out evil. They are literally called hunters. They don't use heavy armour, and can be a dex build or a strength build. Kind of six of one, half a dozen of the other as far as ranger or warrior goes, I guess. Though I suppose warrior does work better for sub-class because no spells. They've seemed underpowered when my students have played them, but I don't think they understood the class very well, so Blodhunters might be much better in the hands of a skilled player. Certainly the Critical Role guys use them fairly effectively. Making them a warrior sub-class would probably be all the improvement they needed. [/QUOTE]
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How should the Blood Hunter be implemented in 1DnD?
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