Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How should the Psion/Mystic be implemented in 1DnD?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 8994979" data-attributes="member: 58172"><p>To be clear. A level 1 Psion has 2 points. A level 20 Psion has 21 points.</p><p></p><p>A slot 1 spell like <em>Magic Missile</em> costs 1 point.</p><p></p><p>A slot 9 spell like <em>Wish</em> costs 9 points.</p><p></p><p>And of course, the highest slot possible equals (level+1)/2. A level 10 Psion can only cast spells of slots upto 5 points like Telekinesis, namely = (10+1)/2 round down − so <em>Wish</em> remains uncastable until the highest tier.</p><p></p><p></p><p>Keeping the spell point pool small means, most of the time, one can only cast two highest level spells before needing to rest. At higher levels, one tends to reserve spell points in case of soon-to-come combat encounters before a rest becomes possible.</p><p></p><p>When advancing to higher class levels, to spam lower level spells is a reasonable choice but to cast a couple of higher level spells is also a reasonable choice.</p><p></p><p>The small short-rest point pool is self-balancing.</p><p></p><p></p><p>That narrowness is because of the spells themselves. If the 5e spells themselves are imbalanced, so that in the same slot one spell is strictly better than other spells, it isnt the players fault for choosing the better spell. The problem is the 5e design.</p><p></p><p>The 5e spells are in need of a drastic overhaul, to calibrate all of the spells so that every spell is roughly comparable in value and usefulness to the other spells in the same spell slot.</p><p></p><p>Hopefully, by the time the Psion becomes a class, all of the spells in 5e will balance better with each other.</p><p></p><p></p><p>Short rests work well with spell points.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8994979, member: 58172"] To be clear. A level 1 Psion has 2 points. A level 20 Psion has 21 points. A slot 1 spell like [I]Magic Missile[/I] costs 1 point. A slot 9 spell like [I]Wish[/I] costs 9 points. And of course, the highest slot possible equals (level+1)/2. A level 10 Psion can only cast spells of slots upto 5 points like Telekinesis, namely = (10+1)/2 round down − so [I]Wish[/I] remains uncastable until the highest tier. Keeping the spell point pool small means, most of the time, one can only cast two highest level spells before needing to rest. At higher levels, one tends to reserve spell points in case of soon-to-come combat encounters before a rest becomes possible. When advancing to higher class levels, to spam lower level spells is a reasonable choice but to cast a couple of higher level spells is also a reasonable choice. The small short-rest point pool is self-balancing. That narrowness is because of the spells themselves. If the 5e spells themselves are imbalanced, so that in the same slot one spell is strictly better than other spells, it isnt the players fault for choosing the better spell. The problem is the 5e design. The 5e spells are in need of a drastic overhaul, to calibrate all of the spells so that every spell is roughly comparable in value and usefulness to the other spells in the same spell slot. Hopefully, by the time the Psion becomes a class, all of the spells in 5e will balance better with each other. Short rests work well with spell points. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How should the Psion/Mystic be implemented in 1DnD?
Top