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How stellar was the old Fiend Folio!
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<blockquote data-quote="WillieW" data-source="post: 4950568" data-attributes="member: 4299"><p>The Fiend Folio was from a very different time and experience of D&D and so judging its production values by today's standards may be a little unfair. Its artwork was more "doodle in the corner of a character sheet" at times than professional quality book illustration. Its monsters were frequently enthusiastic constructs rather than rules-based paradigms of consistency. You should remember that when it was published we were still finding "This 20' x 20' room is empty" in published modules. So D&D still had a long way to come to what we're familiar with today. But as several contributors have said, we used many of the monsters in our games and some went on to be highly developed in later versions of the rule books, so it couodn't have been all bad.</p><p></p><p>For me, books like FF are fun because they offer a creative seed to the DM. Maybe that seed is already potted, lebelled, and in bud in the more sophisticated books like MM and MM2, but its the same plant we're hoping to flower at our games.</p><p></p><p>I've had some very complimentary remarks made to me in this thread (thank you! Much appreciated! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) for work I produced years back, quite often using the less popular monsters from the compendiums. I propose that all you active DMs out there should take five random FF monsters and stick them together in a little Side Trek type adventure, rationalise their being together in a plausible way, then spring them and their strangenesses on your players in an upcoming session. Bet you all have fun.</p><p></p><p>FF Forever! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>Edit: Anyone wanna Fork the Thread and we'll give it a FF Side Trek go?</p></blockquote><p></p>
[QUOTE="WillieW, post: 4950568, member: 4299"] The Fiend Folio was from a very different time and experience of D&D and so judging its production values by today's standards may be a little unfair. Its artwork was more "doodle in the corner of a character sheet" at times than professional quality book illustration. Its monsters were frequently enthusiastic constructs rather than rules-based paradigms of consistency. You should remember that when it was published we were still finding "This 20' x 20' room is empty" in published modules. So D&D still had a long way to come to what we're familiar with today. But as several contributors have said, we used many of the monsters in our games and some went on to be highly developed in later versions of the rule books, so it couodn't have been all bad. For me, books like FF are fun because they offer a creative seed to the DM. Maybe that seed is already potted, lebelled, and in bud in the more sophisticated books like MM and MM2, but its the same plant we're hoping to flower at our games. I've had some very complimentary remarks made to me in this thread (thank you! Much appreciated! :) ) for work I produced years back, quite often using the less popular monsters from the compendiums. I propose that all you active DMs out there should take five random FF monsters and stick them together in a little Side Trek type adventure, rationalise their being together in a plausible way, then spring them and their strangenesses on your players in an upcoming session. Bet you all have fun. FF Forever! :cool: Edit: Anyone wanna Fork the Thread and we'll give it a FF Side Trek go? [/QUOTE]
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