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How to balance the shield spell?
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 9029520" data-attributes="member: 31506"><p>Countered by my experience. They have squat for narrative plot coupons, spells handle everything that skills can do, and casters get skills as well. Keeping low level slots relevant with utility means even more slots to spam to make sure they continue to be the ones in the spotlight. </p><p></p><p>Non-casters are simply inferior in terms of what they can do based on their character abilities (rather than player abilities and Mother May I). Their increasingly marginal dps advantage means nothing in games other than hack and slash fests. And D&D is now frankly dull as a hack and slash game, thanks to them sucking all the risk and tactics out of combat. Non-casters are a tiny bit better at the crappy part of the game and way worse at the interesting part.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 9029520, member: 31506"] Countered by my experience. They have squat for narrative plot coupons, spells handle everything that skills can do, and casters get skills as well. Keeping low level slots relevant with utility means even more slots to spam to make sure they continue to be the ones in the spotlight. Non-casters are simply inferior in terms of what they can do based on their character abilities (rather than player abilities and Mother May I). Their increasingly marginal dps advantage means nothing in games other than hack and slash fests. And D&D is now frankly dull as a hack and slash game, thanks to them sucking all the risk and tactics out of combat. Non-casters are a tiny bit better at the crappy part of the game and way worse at the interesting part. [/QUOTE]
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How to balance the shield spell?
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