Horwath
Legend
One of the most discussed spell of 5E is the shield. It's either a good spell on a wizard or broken on a high AC fighter/wizard/EK combo. Or pala/sorc combo.
So how to make it more balanced and still useful and have it a use as a shield?
Shield:
1st level spell
1 Action cast
Duration 12hours(so sorcerers can have some use with extend spell)
you increase your AC by 1. If you have one empty hand or you use your spell focus in that hand, spells AC bonus increases to +3.
If you suffer a critical hit, you can end the spell to turn that critical into a normal hit.
if you use 3rd level slot, AC bonus is +2/+4 and you can block one crit without ending the spell as an reaction, 6th level slot is +3/+5 and you can block two crits without ending the spell as an reaction, and 9th level slot is +4/6 and you can block three crits without ending the spell as an reaction.
So how to make it more balanced and still useful and have it a use as a shield?
Shield:
1st level spell
1 Action cast
Duration 12hours(so sorcerers can have some use with extend spell)
you increase your AC by 1. If you have one empty hand or you use your spell focus in that hand, spells AC bonus increases to +3.
If you suffer a critical hit, you can end the spell to turn that critical into a normal hit.
if you use 3rd level slot, AC bonus is +2/+4 and you can block one crit without ending the spell as an reaction, 6th level slot is +3/+5 and you can block two crits without ending the spell as an reaction, and 9th level slot is +4/6 and you can block three crits without ending the spell as an reaction.