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How to deal with high AC PCs
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<blockquote data-quote="Friend of the Dork" data-source="post: 6042676" data-attributes="member: 91954"><p>And it has been, for some time. The problem is challenging him in the area he is good in, not finding something he sucks in and just exploiting that weakness as much as possible. That's not fun for the player. </p><p> </p><p></p><p> </p><p></p><p>Item Creation feats of course. The party can make everything they have, except items containing Mithral or Adamantium (these have been found fairly late). </p><p></p><p>I give whatever items I like to the NPCs too - which has a tendency to end up in the player's inventory. They don't generally have so much of course, because I base it off NPC wealth, but there have been exceptions. </p><p> </p><p></p><p> </p><p></p><p>They do. And the campaign is low magic only compared to normal D&D where it is assumed any PC can get any item worth 100k gp or less in a major city. In my game they have to make it themselves or find someone to do it for them. </p><p></p><p> </p><p></p><p>He is invulnerable to mooks, he is very effective against tough enemies, and he is the only one able to stand up to the really tough melee monsters (the rest would be crushed fast). He's (almost) doing his role as a tank (can't draw enough aggro because of high AC and meh damage). </p><p> </p><p></p><p> </p><p></p><p>Conan lives in an extremely low-magic setting. He gets dominated occasionally, but always manages to beat it off in the end because he is the hero. He's blinded a few times, both mundane and otherwise. He is Feared.. nah Conan knows no fear. Conan often fights unarmored, and manages to parry almost everyone, so he is definitely good at AC (probably uses the Defense bonus house rule from unearthed arcana <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p></p><p></p><p>The idea was that you choose one at the beginning of the game that limits you to a certain class. Paladins and Rangers (and Bards) counts as half casters, using medium chart). </p><p></p><p></p><p></p><p>Option 0: Check to see if you have anything new to contribute. </p><p></p><p></p><p></p><p>Hmm haven't been keep that careful track. It should be noted we just slowed down the campaign to slow xp progression, so he should be level 9 already (meaning he would be below reccomended wealth), but now I need to hold it off for awhile for that character. </p><p></p><p>Still he's been wanting a Mithral Full-plate since level 5. They don't get anything they want.</p></blockquote><p></p>
[QUOTE="Friend of the Dork, post: 6042676, member: 91954"] And it has been, for some time. The problem is challenging him in the area he is good in, not finding something he sucks in and just exploiting that weakness as much as possible. That's not fun for the player. Item Creation feats of course. The party can make everything they have, except items containing Mithral or Adamantium (these have been found fairly late). I give whatever items I like to the NPCs too - which has a tendency to end up in the player's inventory. They don't generally have so much of course, because I base it off NPC wealth, but there have been exceptions. They do. And the campaign is low magic only compared to normal D&D where it is assumed any PC can get any item worth 100k gp or less in a major city. In my game they have to make it themselves or find someone to do it for them. He is invulnerable to mooks, he is very effective against tough enemies, and he is the only one able to stand up to the really tough melee monsters (the rest would be crushed fast). He's (almost) doing his role as a tank (can't draw enough aggro because of high AC and meh damage). Conan lives in an extremely low-magic setting. He gets dominated occasionally, but always manages to beat it off in the end because he is the hero. He's blinded a few times, both mundane and otherwise. He is Feared.. nah Conan knows no fear. Conan often fights unarmored, and manages to parry almost everyone, so he is definitely good at AC (probably uses the Defense bonus house rule from unearthed arcana ;) ) The idea was that you choose one at the beginning of the game that limits you to a certain class. Paladins and Rangers (and Bards) counts as half casters, using medium chart). Option 0: Check to see if you have anything new to contribute. Hmm haven't been keep that careful track. It should be noted we just slowed down the campaign to slow xp progression, so he should be level 9 already (meaning he would be below reccomended wealth), but now I need to hold it off for awhile for that character. Still he's been wanting a Mithral Full-plate since level 5. They don't get anything they want. [/QUOTE]
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