aco175
Legend
I like what @Shiroiken said about a huge statblock for the mob. Say it was a huge creature with 16 squares, I would have roughly 32 monsters in it and a total of HP that ! can track for half and quarter HP. When the mob reaches half HP if shrinks to only a 3x3 square mob and at 1/4HP, it shrinks to 2x2 tiles. I would give it enough HP and attack power to make attacks worthwhile and some lair actions where it can move, break in half, and attack on others turns to try and keep it fun. I would plan to regenerate it with new monsters joining each round. Say the mob was knocked down to 1/4 HP and became a 2x2 mob and them 10 more monsters joined, it would become a 3x3 and gain 50HP or such.