DarkJester
First Post
How do you handle the situation when one or more players doesn't make it to the game? I don't like to cancel if I have at least 4 of the 6 players, but sometimes an important character's player makes it a no show. We really havn't had a problem with this until this weekend, the clerics player (and in this particular part of the campaign, the one in the spotlight when we left off) didn't show and didn't give notice. His character ended up dieing in the end (I was letting another player play his character). The other player played the cleric remarkable well to character (as the cleric had acted before in character) and as a result he ended up being killed by a thought to be standard N.P.C (actually a dragon polymorphed....group still doesn't know).
The clerics player got really mad at both me and the player playing the cleric at the time when he found out. Everyone told him to chill, he knew the protocol for when you weren't there. He is still mad, I don't really care though, it's nobodies fault but his.
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It made me think though. Is there a better way to handle running a game when 1 or more people are missing from the table?
The clerics player got really mad at both me and the player playing the cleric at the time when he found out. Everyone told him to chill, he knew the protocol for when you weren't there. He is still mad, I don't really care though, it's nobodies fault but his.
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It made me think though. Is there a better way to handle running a game when 1 or more people are missing from the table?