Hi, I'm looking for a mechanic for identifying complex spells. In my campaign the group will soon encounter a teleport cirlce which is keyed to the mage's sigil. Without the sigil, the teleport doesn't work.
I want the group to be able to find out how this spell (and similar effects with more complicated requirements) works. detect magic lets you identify spells, but the spellcraft DC can be daunting with high level spells and the spell description doesn't say anything about more detailed information gleaned from it. Identify is quite detailed, but only works on items.
Any suggestions?
I want the group to be able to find out how this spell (and similar effects with more complicated requirements) works. detect magic lets you identify spells, but the spellcraft DC can be daunting with high level spells and the spell description doesn't say anything about more detailed information gleaned from it. Identify is quite detailed, but only works on items.
Any suggestions?






