How to know your DM’s a Rat Bastard:

KaeYoss said:
Nope. Seeing what else he has done in that session, it sounds like "Let's screw and railroad the party"-Stuff to me. Plus he has never had anything to do with greyhawk, and this was Ravenloft.

Given your story, I'm inclined to agree, but in general?

What part of Ravenloft doesn't ordinarily scream "screw the players?"
 

log in or register to remove this ad

I DM ravenloft. My players love it. The whole setting just lends itself to mystery, classical horror stories and heroic campaigns where the most powerfull people are all evil and the good guys are the valiant underdogs. As long as the DM doesnt go too far it is a great setting. And a nice change of pace from the good guy dominated, high magic traditional settings.
 

Bront said:
Got to love the Brew Supository feat!

and yes, dire rats are supposed to have at least 10 levels of Ninja. Or Pirate, or in some cases, both.

You meant the dire cats should have pirate levels, right?
 

moritheil said:
Given your story, I'm inclined to agree, but in general?

Well, the DM seems to have dire problems dealing with powerful PC's. Couple that with the fact that the campaign was all-evil (ever a good Idea), and PC's were both powerful and in the double-digits (level 13 I thinK), the DM was out of his depth. We have restarted - Ravenloft, good PC's, low power level, 3rd level. I wonder how long this campaign will last before it gets over his head.
 

Vraille Darkfang said:
30. Your captured by Hill Giants who keep you caged in little metal balls, only taking you out to do battle with each other accompanied by the cry: “Elf Mage, I choose You.” You keep getting your backside zapped by some half-blue dragon rabbit-rat thing.

You know, I actually want to do this one now.
 

One more time (I can’t count very high so I’ll just start over):

1. When you show up at the game, your girlfriend is sitting next to the DM and he tells you she’ll take off one garment for each critical he gets & put one piece back on for each critical you get.


2. He introduces you to his mom. She seems waaaaaay too interested in the family’s pet rat. Keeps referring to him as ‘Dear’


3. Death by Snu-Snu. This involves a bunch of Trolls, Formorians, and Ettins. It is unclear who is the Snu-er and who is the Snu-ee.


4. Mortal Fear of Cats.


5. When you show up at the game, your girlfriend is sitting next to the DM and he tells you she’ll take off one garment for each critical he gets & one for each critical you get.


6. Your DM looks like Alicia Keys and every time you roll a saves she flashes you to…..(Wait, that’s how to know your having a DM FANTASY. Sorry, my bad).


7. Every time you fail a save versus an Electrical Effect: CATTLE PROD.


8. He’s got plenty of Mountain Dew in the fridge. When you need to go to the bathroom he says it’s broken, just use the 2 liters in the fridge. You wonder about the chocolate bars in the back.


9. If you have an immunity to something, every monster you encounter will have a ‘Special’ or ‘Unique’ property that totally negates your special immunity.


10. When you show up at the game, your sister is sitting next to the DM and he tells you she’ll take off one garment for each critical he gets & one for each critical you get.


11. Every Magic item you receive was designed for Mae West. (Kids, ask your parents).

12. Every time a monster hits you….BAM! BB Gun to the crotch.


13. All the Kool-Aid you can drink. DM informs you if you leave the table, he’ll take control of your character while you’re gone. States he thinks your character has been really depressed lately, giving all his worldly possessions to charity might help.


14. When you spend your treasure on Ale & Whores, he leaves the police an ‘anonymous tip’ about a 'friend soliciting a prostitute’.


15. When you show up at the game, your Mother is sitting next to the DM and he tells you she’ll take off one garment for each critical he gets & one for each critical you get.


16. DM gives you random flaws, like ‘Hyperactive Bladder’ ‘Erectile Dysfunction’ (esp when playing a female character) and ‘Explosive Flatulence’ (where you get the Fire subtype, but go through 100 gp of pants a week).


17. If you have a Holy Weapon, every monster you fight will have a non-evil alignment, even Lucifer king of Devils.


18. All Trap Search DC’s are ‘Whatever you got, +1’.


19. All ambushes occur when the character most reliant on heavy armor is urinating/defecating.


20. When you show up at the game, your Grandmother is sitting next to the DM and he tells you she’ll take off one garment for each critical he gets & one for each critical you get. DM says it’s ‘Thong Thursday’.


21. DM invokes ‘Pizza Privilege’ to get Anchovy & Pineapple on the pizza.


22. Charges $1.50 to use his bathroom (to cover ‘expenses’).


23. DM uses your bathroom. You have to call the EPA & get it declared a ‘Toxic Waste Dump’

24. If you kill it, you have to eat it. Campaign features a lot of oozes and undead.


25. When you show up at the game, your Grandfather is sitting next to the DM and he tells you she’ll take off one garment for each critical he gets & one for each critical you get. DM says it’s ‘G-String Sunday’.


26. DM insists all his players must have a Prostate/Gynecological Exam before the game begins. He offers to do it ‘for free’. Surprising well equipped ‘medical lab’ in his basement.


27. Fully stocked Dungeon/Torture Chamber in the basement where…..(Damn, there’s that DM Fantasy Chart again. Sorry, won’t happen again).


28. You have your stuff in Extra dimensional space inside your adamantine full plate codpiece; inside chastity belt with DC 100 Lock; inside your, umm, well inside. You still get all your coins pick-pocketed by every street urchin you come across.


29. DM makes you use his ‘lucky’ dice. They appear to be identical to early d20’s that were really d10’s since they have 1-10 on them twice.


30. If you make an untrained skill check, you will Maim/Kill yourself. Your elf died by shoving an iron spike through his head while trying to listen at a door.


31. When you show up at the game, Richard Simmons is sitting next to the DM and he tells you he’ll take off one garment for each critical he gets & one for each critical you get. Richard screams “Keen weapons for Everybody!”
 

Reading through this thread I get the impression that about 90% of the people do not really know what a Rat Bastard DM really is. This is straight from http://p211.ezboard.com/baquerra :

Rat bastardry
Pronunciation: 'Rat bas-t&rd-ry
Function: noun
1: A philosophy that asserts that a role-playing game's capacity for providing enjoyment can be greatly increased by weaving a complex web of psychological challenges, moral or ethical dilemmas, frequent plot twists, and unforeseen consequences to create a gaming environment with verisimilitude that rises above the mundane with the ultimate aim of creating an atmosphere of awed paranoia for the players.


Either that or I totally missed the point :uhoh:
 

Jupp said:
Rat bastardry
Pronunciation: 'Rat bas-t&rd-ry
Function: noun
1: A philosophy that asserts that a role-playing game's capacity for providing enjoyment can be greatly increased by weaving a complex web of psychological challenges, moral or ethical dilemmas, frequent plot twists, and unforeseen consequences to create a gaming environment with verisimilitude that rises above the mundane with the ultimate aim of creating an atmosphere of awed paranoia for the players.


Either that or I totally missed the point :uhoh:

That's just being a good DM.

Rat Bastard refers to a whole bunch of techniques that use vague loopholes and inconsitincies within the rules (or the DM's head) to aggravate, frurstrate, and destroy players and their characters.

While some DM's take 'rat bastard' as a compliment as you described above, I use Rat Bastard to refer to people who constantly make the player's lives miserable in the way they abuse the rules in order to come up with some sembelance of a challenge they lack the mental capacity, time, of ability to do within the framework of the actual game provided.

Thus, while must of this list is for fun, several of those posted by me and other are all too horribly true.
 

Bihor said:
The DM is a Rat Bastard When he calls a Save against fear, and you say "Cool , my paladin is immune". He look at you angry and says. ''It's a special case, you need to do one". And it end up in a TPK. (True story)

... Wait, he's not a Rat Bastard, he's just a idiot.

Just plain stupid, IMO.

I have a DM who, for awhile until corrected, thought that paladins were closer to their god (we have all divine characters at least have a patron deity... usually more by choice unless it's the FR where it's required) than a cleric was! :uhoh: He docked my pally XP when she didn't make "battle cries" to her deity.... :\
 

Vraille Darkfang said:
8. He’s got plenty of Mountain Dew in the fridge. When you need to go to the bathroom he says it’s broken, just use the 2 liters in the fridge. You wonder about the chocolate bars in the back.

Eww. Just plain EWWW!


19. All ambushes occur when the character most reliant on heavy armor is urinating/defecating.

Or sleeping... without the benefit of Called Armor (the best thing we kept from 3.0).

27. Fully stocked Dungeon/Torture Chamber in the basement where…..(Damn, there’s that DM Fantasy Chart again. Sorry, won’t happen again).

Where he's been reading the BoVD and BoEF waaay too many times... :uhoh:

31. When you show up at the game, Richard Simmons is sitting next to the DM and he tells you he’ll take off one garment for each critical he gets & one for each critical you get. Richard screams “Keen weapons for Everybody!”

You're just plain SICK. Even sicker than Jar-Jar stripping in such a similar manner.... :confused:

BTW: you're a bit too obsessed with the removal/addition of garments based on crit hits... :uhoh:
 

Remove ads

Top