CreamCloud0
Hero
ah, i see what you're saying, having been in a thread discussing a similar topic before i at least would have to say no, because skill challenges are influenced by the character's skill, there's no reason the ranger with the high survival should find randomly find temples, shrines or travelling merchants more frequently than anyone else, basing 'random encounters' off of skill checks removes the impartiality.I agree with you. For Clint, they are a separate. But my question is: Would he still consider it just as random if his random encounter was determined by skill challenges, as opposed to the GM rolling on a random table? One allows the player's skill and PC's skills to determine the encounter, the other leaves it up to random GM/player rolls.
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