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How to play a Character who speaks their mind
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<blockquote data-quote="taliesin15" data-source="post: 3071357" data-attributes="member: 22058"><p>Yeah, well the beautiful woman I'm sure has heard it all before...</p><p></p><p>thing is there's people like this all over the real world, and while some of them are funny (Woody Allen), a few are interesting for their candor (I could see a Monk trying this! Ha!), most of them are seen as precocious motormouths, or geeks at best. "Let's try to sneak up on the Lich Lord and hide here behind the Ionian pillar to the right!" Or remember the OoTS episode "Bluff! Bluff the stupid ogres"?</p><p></p><p>One thing not mentioned here is how smart and wise the character is. Speaking aloud isn't always done stupidly or unwisely. </p><p></p><p>This reminds me of an episode of Star Trek (Next Generation, if memory serves) where the characters encounter some being *who speaks entirely in metaphor.* A *very* challenging notion for anyone to run a character like that, Player or DM. Seems like one would have to have a list of metaphors at the ready, and preferably not just empty cliches or addages ("stitch in time makes nine" etc.).</p></blockquote><p></p>
[QUOTE="taliesin15, post: 3071357, member: 22058"] Yeah, well the beautiful woman I'm sure has heard it all before... thing is there's people like this all over the real world, and while some of them are funny (Woody Allen), a few are interesting for their candor (I could see a Monk trying this! Ha!), most of them are seen as precocious motormouths, or geeks at best. "Let's try to sneak up on the Lich Lord and hide here behind the Ionian pillar to the right!" Or remember the OoTS episode "Bluff! Bluff the stupid ogres"? One thing not mentioned here is how smart and wise the character is. Speaking aloud isn't always done stupidly or unwisely. This reminds me of an episode of Star Trek (Next Generation, if memory serves) where the characters encounter some being *who speaks entirely in metaphor.* A *very* challenging notion for anyone to run a character like that, Player or DM. Seems like one would have to have a list of metaphors at the ready, and preferably not just empty cliches or addages ("stitch in time makes nine" etc.). [/QUOTE]
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How to play a Character who speaks their mind
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