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How to play an evil cleric
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<blockquote data-quote="Kurotowa" data-source="post: 7956465" data-attributes="member: 27957"><p>Which is pretty much in line with real world spiritual practices, to my limited knowledge. The world is full of dangerous spirits and petty gods, so you have to know the right rituals and sacrifices to keep them all placated. You make offerings, usually more of symbolic importance than genuine value. When you do something that risks drawing their attention you say a few words, usually heavy on flattery, to keep them happy. On the festival days you raise their icons in the main square so they can watch the fun.</p><p></p><p>Of course, evil gods in most D&D worlds aren't like that. Rather than being ill tempered relations who can be keep quiet with bribes and flattery, they're avatars of cosmic forces who are trying to actively promote suffering or murder or other negative qualities. They're 80s cartoon villains who are evil for evil's sake and their priests are expected to follow suit. It'd be interesting to design a world where the evil gods are just the ones who are petty jerks about getting their due and every god has a shrine at the communal temple.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 7956465, member: 27957"] Which is pretty much in line with real world spiritual practices, to my limited knowledge. The world is full of dangerous spirits and petty gods, so you have to know the right rituals and sacrifices to keep them all placated. You make offerings, usually more of symbolic importance than genuine value. When you do something that risks drawing their attention you say a few words, usually heavy on flattery, to keep them happy. On the festival days you raise their icons in the main square so they can watch the fun. Of course, evil gods in most D&D worlds aren't like that. Rather than being ill tempered relations who can be keep quiet with bribes and flattery, they're avatars of cosmic forces who are trying to actively promote suffering or murder or other negative qualities. They're 80s cartoon villains who are evil for evil's sake and their priests are expected to follow suit. It'd be interesting to design a world where the evil gods are just the ones who are petty jerks about getting their due and every god has a shrine at the communal temple. [/QUOTE]
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How to play an evil cleric
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