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General Tabletop Discussion
*Dungeons & Dragons
How to reign in full casters for 1D&D? Maybe remove 6th to 9th level spells as a Variant rule.
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<blockquote data-quote="Mistwell" data-source="post: 9055289" data-attributes="member: 2525"><p>I've been saying since nearly the beginning of the 2014 playtest that our group quickly learned you cannot just rest whenever you want. Belen's example of monsters finding your tiny hut and taking steps to crush the party in response to them just hanging out in such an unsafe place for 8 hours rings very true to our games as well. </p><p></p><p>A decade now of my explaining that claim just doesn't ring true in many environments. The rules really truly don't encourage this disconnect. Published adventures, which in many ways represents what the published rules "represent", tend to have a lot of dungeons with a lot of wandering monster tables and a lot of elements which cause time tables or other incentives to not take forever accomplishing the goals. These are disincentives to rest whenever you want and to be judicious in choosing to rest and where to rest - and they've been there for the entire decade of 5e.</p><p></p><p>I truly think the "rest whenever you want" crowd is the exception, and not the rule. The people saying spellcasters are a serious problem are the same ones saying they have no problems resting whenever and wherever they want to rest.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 9055289, member: 2525"] I've been saying since nearly the beginning of the 2014 playtest that our group quickly learned you cannot just rest whenever you want. Belen's example of monsters finding your tiny hut and taking steps to crush the party in response to them just hanging out in such an unsafe place for 8 hours rings very true to our games as well. A decade now of my explaining that claim just doesn't ring true in many environments. The rules really truly don't encourage this disconnect. Published adventures, which in many ways represents what the published rules "represent", tend to have a lot of dungeons with a lot of wandering monster tables and a lot of elements which cause time tables or other incentives to not take forever accomplishing the goals. These are disincentives to rest whenever you want and to be judicious in choosing to rest and where to rest - and they've been there for the entire decade of 5e. I truly think the "rest whenever you want" crowd is the exception, and not the rule. The people saying spellcasters are a serious problem are the same ones saying they have no problems resting whenever and wherever they want to rest. [/QUOTE]
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How to reign in full casters for 1D&D? Maybe remove 6th to 9th level spells as a Variant rule.
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