evilbob
Adventurer
I'm currently playing in a ~8th level party that consists of a cleric, paladin, monk, and sorc. We're a beautiful group (well, monk aside), but our highest Int score is 11. Also, you'll notice none of these classes has search as a class feature.
This hasn't been too much of a problem, but we're really starting to get to the point where having a maximum search of 20 is really restricting, and we're probably missing out on some good hidden stuff (secret doors, stashes of loot, etc.). Not to mention that traps are really, really starting to get tricky. Typically our trap disarmament method is "send the meat shield first," but as traps get worse, so do our results.
How best can these classes overcome the general lack of a rogue / search skill? Are there good ways to boost search through divine magic that are less than obvious? Are there any arcane spells that would actually be worth taking for the sorc? I know the find traps spell is available, but it quite frankly sucks. ~8 minutes is not enough to search more than a room or two, and even then the cleric can't do much better than a 24 for the result. Not to mention that this spell doesn't indicate that the enhanced search will do much for non-trap-related goodies. Fox's cunning is pretty similar - you get a max of 22 for ~8 minutes as well.
Or is the final answer: that's just not something your group will ever do well, so suck it up? Any advice appreciated.
This hasn't been too much of a problem, but we're really starting to get to the point where having a maximum search of 20 is really restricting, and we're probably missing out on some good hidden stuff (secret doors, stashes of loot, etc.). Not to mention that traps are really, really starting to get tricky. Typically our trap disarmament method is "send the meat shield first," but as traps get worse, so do our results.
How best can these classes overcome the general lack of a rogue / search skill? Are there good ways to boost search through divine magic that are less than obvious? Are there any arcane spells that would actually be worth taking for the sorc? I know the find traps spell is available, but it quite frankly sucks. ~8 minutes is not enough to search more than a room or two, and even then the cleric can't do much better than a 24 for the result. Not to mention that this spell doesn't indicate that the enhanced search will do much for non-trap-related goodies. Fox's cunning is pretty similar - you get a max of 22 for ~8 minutes as well.
Or is the final answer: that's just not something your group will ever do well, so suck it up? Any advice appreciated.