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How to simply fix Ranger in 2024.
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<blockquote data-quote="Corinnguard" data-source="post: 9465007" data-attributes="member: 7033886"><p>What about replacing Hunter's Mark with <em>Favored Foe </em>from Tasha's Cauldron of Everything or <em>Hunter's Target </em>from Level Up?</p><p></p><h3>Hunter’s Target</h3><p>You can use your bonus action to focus your attention on a specific enemy. Choose a creature you can see within 90 feet to mark as your quarry. For 1 hour, you are focused on this creature. You gain a +1 bonus to weapon attack rolls against the creature, and your weapon attacks against it deal an extra 1d6 damage. In addition, you have <a href="https://a5e.tools/node/130" target="_blank">advantage</a> on Perception and Survival checks you make to find it. If the creature drops to 0 hit points before the hour ends, you can use a bonus action to mark a new quarry. </p><p></p><p>Once you use this feature, you can’t use it again until you finish a <a href="https://a5e.tools/rules/resting" target="_blank">short or long rest</a> .</p><p></p><p>Both Favored Foe and Hunter's Target are non-spells that do require concentration, so you could keep the 13th and 17th level Ranger features as is. But you wouldn't need to wrap the class around a single spell. And with Favored Foe, at least, you get to see damage go up as the character levels up. You wouldn't have to wait until 20th (if you ever get there) for a bump in damage.</p></blockquote><p></p>
[QUOTE="Corinnguard, post: 9465007, member: 7033886"] What about replacing Hunter's Mark with [I]Favored Foe [/I]from Tasha's Cauldron of Everything or [I]Hunter's Target [/I]from Level Up? [HEADING=2]Hunter’s Target[/HEADING] You can use your bonus action to focus your attention on a specific enemy. Choose a creature you can see within 90 feet to mark as your quarry. For 1 hour, you are focused on this creature. You gain a +1 bonus to weapon attack rolls against the creature, and your weapon attacks against it deal an extra 1d6 damage. In addition, you have [URL='https://a5e.tools/node/130']advantage[/URL] on Perception and Survival checks you make to find it. If the creature drops to 0 hit points before the hour ends, you can use a bonus action to mark a new quarry. Once you use this feature, you can’t use it again until you finish a [URL='https://a5e.tools/rules/resting']short or long rest[/URL] . Both Favored Foe and Hunter's Target are non-spells that do require concentration, so you could keep the 13th and 17th level Ranger features as is. But you wouldn't need to wrap the class around a single spell. And with Favored Foe, at least, you get to see damage go up as the character levels up. You wouldn't have to wait until 20th (if you ever get there) for a bump in damage. [/QUOTE]
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