Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How to simply fix Ranger in 2024.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 9467720" data-attributes="member: 7030563"><p>Then tell us your assumptions. How many rounds and enemies are common in your games when you don't have to use bonus actions to move Hunter's Mark?</p><p></p><p>I think there is a reason you won't define those assumptions and I think that reason is it won't support your position if you do.</p><p></p><p></p><p></p><p>This has nothing at all to do with how often you need to use a bonus action to move Hunter's Mark.</p><p></p><p>This is an entirely different discussion with as you noted many more assumptions than what I made.</p><p></p><p>Whether you use greatswords, or dual wield pistols or use a longbow or dual wield nick weapons or use truestrike to attack, or make unarmed attacks ..... none of that is relevant to the discussion on how often you need to move Hunter's mark.</p><p></p><p></p><p></p><p></p><p></p><p>What does Favored Foe, something that is not even RAW any more have to do with how often you need to move your Hunter's Mark?</p><p></p><p>I don't mind comparing this Ranger to other Rangers but I don't think I posted about FF at all in this thread.</p><p></p><p></p><p></p><p>How other spells work is not relevant to how Hunter's Mark works.</p><p></p><p>When you use Hunter's Mark you need to move the mark regularly. This is the bottom line.</p><p></p><p>To paraphrase another poster - Unless you are fighting a boss you move it every other round best case.</p><p></p><p>In addition to being consistent with my opinions and experience, that is implicitly supported by the you tube videos I referenced, and the math I provided with associated assumptions.</p><p></p><p></p><p></p><p></p><p></p><p>I have other posters on this forum, multiple videos of you tubers, and with math (with associated assumptions).</p><p></p><p>Now what data have you provided exactly?</p><p></p><p></p><p></p><p>I think I have way more experience playing and DMing with PCs using Hex or Hunter's Mark if you truly believe those spells do not need to be moved on to new creatures often in combat.</p><p></p><p></p><p></p><p>Everyone is biased by their experiences as well as by their lack of experience.</p><p></p><p></p><p></p><p>I have played 14 sessions using the 2024 rules since we got them 3 weeks ago. This includes 4 sessions using 2024 characters (i.e. built with the new rules) with Hex or Hunter's Mark and 8 sessions with a 2014 characters using Hex in the new rules construct including as both a DM and a player.</p><p></p><p></p><p></p><p>Where did you say this on this thread?</p><p></p><p>That is certainly not what I have been replying to here. You are quoting me, but I think that is a discussion you are having with someone else.</p><p></p><p>I have been replying to your claim that players do not need to move Hunter's Mark regularly.</p><p></p><p></p><p></p><p></p><p>I have my facts straight and at least I am providing some level of analysis, data, sources and math to support my statements instead of just making claims.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9467720, member: 7030563"] Then tell us your assumptions. How many rounds and enemies are common in your games when you don't have to use bonus actions to move Hunter's Mark? I think there is a reason you won't define those assumptions and I think that reason is it won't support your position if you do. This has nothing at all to do with how often you need to use a bonus action to move Hunter's Mark. This is an entirely different discussion with as you noted many more assumptions than what I made. Whether you use greatswords, or dual wield pistols or use a longbow or dual wield nick weapons or use truestrike to attack, or make unarmed attacks ..... none of that is relevant to the discussion on how often you need to move Hunter's mark. What does Favored Foe, something that is not even RAW any more have to do with how often you need to move your Hunter's Mark? I don't mind comparing this Ranger to other Rangers but I don't think I posted about FF at all in this thread. How other spells work is not relevant to how Hunter's Mark works. When you use Hunter's Mark you need to move the mark regularly. This is the bottom line. To paraphrase another poster - Unless you are fighting a boss you move it every other round best case. In addition to being consistent with my opinions and experience, that is implicitly supported by the you tube videos I referenced, and the math I provided with associated assumptions. I have other posters on this forum, multiple videos of you tubers, and with math (with associated assumptions). Now what data have you provided exactly? I think I have way more experience playing and DMing with PCs using Hex or Hunter's Mark if you truly believe those spells do not need to be moved on to new creatures often in combat. Everyone is biased by their experiences as well as by their lack of experience. I have played 14 sessions using the 2024 rules since we got them 3 weeks ago. This includes 4 sessions using 2024 characters (i.e. built with the new rules) with Hex or Hunter's Mark and 8 sessions with a 2014 characters using Hex in the new rules construct including as both a DM and a player. Where did you say this on this thread? That is certainly not what I have been replying to here. You are quoting me, but I think that is a discussion you are having with someone else. I have been replying to your claim that players do not need to move Hunter's Mark regularly. I have my facts straight and at least I am providing some level of analysis, data, sources and math to support my statements instead of just making claims. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How to simply fix Ranger in 2024.
Top