soviet
Hero
Well you can't measure height in numbers so you have to do it descriptivelyI take it that "head and shoulders" is a technical terms I'm just not familiar with. Perhaps you should explain your use?
Well you can't measure height in numbers so you have to do it descriptivelyI take it that "head and shoulders" is a technical terms I'm just not familiar with. Perhaps you should explain your use?
And yet you don't. You choose to invent fictions instead. Go ONLY by what I write as you are incredibly bad at inferring anything.
I agree. I'm responsible for being considerate to others with my posts. That includes not using terms and definitions that I know will cause confusion.
No. There ARE going to be folks that don't understand the jargon. Full stop. No need to worry about who knows what. You don't need to figure out what I know, or Pemerton, or Azzy or anyone else. It's just considerate to avoid the jargon for the folks who read the posts.
@Micah Sweet then went on to note that many minor RPGs are heavy with lingo. Many of it's systems are attached front and center to jargon like Hard Moves and such. D&D does have a lot of jargon, but that jargon is not front and center.
I think it's more than D&D is the 800 pound gorilla in the room, so it's jargon is usual. It's the jargon of the minor RPGs that is unusual, because it's different. That jargon stands out because of that difference. It also seems to me that it's not unusual for minor games to use different jargon to say the same thing or a very similar thing.
Well you can't measure height in numbers so you have to do it descriptively
Fair point!Well you can't measure height in numbers so you have to do it descriptively
No no you are both medium creatures, other distinctions are too small to noticeI’m slightly taller than my buddy, Mike!
That’s much more useful than telling you I’m 5’ 10”! Natural language for the win!
That's why I have these on all my castle doors!Well you can't measure height in numbers so you have to do it descriptively
Nope. I was being literal. Bounded Accuracy, despite supposedly being a guiding light for design, does not appear as a term in the 5e books, while many very specific game terms applicable mostly or entirely to the games in which they appear are front and center in the rules for those games. There's no hidden meaning in that statement.That is my interpretation of this post, yes:
This was said by @Micah Sweet and since the point of reference here is Bounded Accuracy, which is a term heavily associated with D&D 5e, I made the reasonable, in my opinion, assumption that it is actually D&D we are talking about as a comparison to systems supposedly bogged down by lingo.
Just out of curiosity, which games do you have in mind? I mean, upthread you said that you've not read Burning Wheel. Have you read Apocalypse World?many very specific game terms applicable mostly or entirely to the games in which they appear are front and center in the rules for those games.
It's also a shampoo.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.