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<blockquote data-quote="DEFCON 1" data-source="post: 6382400" data-attributes="member: 7006"><p>The problem people are having with your interpretation of the scenario, KarinsDad... is that you are attributing an emotional dominance to the Adventure Designers and the Dungeon Master for having this scene in the module and/or running this scene at the table... as opposed to it being the Non-Player Character that is showing an emotional dominance over the PCs. You're making it into a metagame "Look at me! Look how cool I am!" moment, as though the writers and DMs are so depressed in their lives that their only way to make themselves feel good is to include scenes into modules that will make players cry? And that the editors of the adventure are also so lacking in their lives that they allowed it to get through? And that every DM who runs this scene in this adventure also is so bereft of positivity that they need to kick their players down just because it can make them feel better? Is that really what you mean to say? Cause that's how you're coming off, and frankly seems pretty ridiculous.</p><p></p><p>I have absolutely no problem with you not <em>liking</em> this particular type of scene in an adventure (published or no). But to say that it's 1) <em>bad design</em> to include this scene (which isn't objectively true and only your opinion)... and 2) to attribute <em>vindictive motives</em> on the part of the writers for including it and for DMs for running it... that's just a bit much.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6382400, member: 7006"] The problem people are having with your interpretation of the scenario, KarinsDad... is that you are attributing an emotional dominance to the Adventure Designers and the Dungeon Master for having this scene in the module and/or running this scene at the table... as opposed to it being the Non-Player Character that is showing an emotional dominance over the PCs. You're making it into a metagame "Look at me! Look how cool I am!" moment, as though the writers and DMs are so depressed in their lives that their only way to make themselves feel good is to include scenes into modules that will make players cry? And that the editors of the adventure are also so lacking in their lives that they allowed it to get through? And that every DM who runs this scene in this adventure also is so bereft of positivity that they need to kick their players down just because it can make them feel better? Is that really what you mean to say? Cause that's how you're coming off, and frankly seems pretty ridiculous. I have absolutely no problem with you not [I]liking[/I] this particular type of scene in an adventure (published or no). But to say that it's 1) [I]bad design[/I] to include this scene (which isn't objectively true and only your opinion)... and 2) to attribute [I]vindictive motives[/I] on the part of the writers for including it and for DMs for running it... that's just a bit much. [/QUOTE]
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