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<blockquote data-quote="Bumamgar" data-source="post: 6382694" data-attributes="member: 38648"><p>KarinsDad:</p><p></p><p>I completely disagree with the 'pulled punches' comments as well. The half-dragon doesn't pull any punches, in fact, it specifically states that after his opponent drops, he swings one more time, either killing an NPC combatant outright, or inflicting a death roll failure on a PC combatant. That's actually beyond what one would expect in a duel, showing just how brutal this monster is. In most cinematic duels, its over when one side drops. You don't have the winner continuing to hack at the loser unless it's a 'thumbs down' scenario in a gladiatorial arena, which this is not.</p><p></p><p>Besides, you do realize that regardless of your 'we beat the HD' comment, you, in fact, ended up with the exact same result as everyone else, right? The whole encounter is scripted to ensure that the HD lives to be encountered later on, and your DM played it by the book having the kobolds dragging him off to get healed up for later. You could have played it as written and the end result would have been the same: the prisoners free, one party member knocked out, but still alive, and the HD alive. For all of your 'creativity' you didn't actually change the outcome at all.</p><p></p><p>Now that is a valid complaint about the scenario, that it is so railroaded that it doesn't matter what the characters do, the end result is the same. If you had come in here complaining about that, I think you might have found a more sympathetic set of ears. As it stands now though, you've made so many erroneous assumptions about the encounter and the intentions of the designers and DM, as well as making quite a few comments bordering on personal attacks, that I find myself unable to agree with your stance at all.</p></blockquote><p></p>
[QUOTE="Bumamgar, post: 6382694, member: 38648"] KarinsDad: I completely disagree with the 'pulled punches' comments as well. The half-dragon doesn't pull any punches, in fact, it specifically states that after his opponent drops, he swings one more time, either killing an NPC combatant outright, or inflicting a death roll failure on a PC combatant. That's actually beyond what one would expect in a duel, showing just how brutal this monster is. In most cinematic duels, its over when one side drops. You don't have the winner continuing to hack at the loser unless it's a 'thumbs down' scenario in a gladiatorial arena, which this is not. Besides, you do realize that regardless of your 'we beat the HD' comment, you, in fact, ended up with the exact same result as everyone else, right? The whole encounter is scripted to ensure that the HD lives to be encountered later on, and your DM played it by the book having the kobolds dragging him off to get healed up for later. You could have played it as written and the end result would have been the same: the prisoners free, one party member knocked out, but still alive, and the HD alive. For all of your 'creativity' you didn't actually change the outcome at all. Now that is a valid complaint about the scenario, that it is so railroaded that it doesn't matter what the characters do, the end result is the same. If you had come in here complaining about that, I think you might have found a more sympathetic set of ears. As it stands now though, you've made so many erroneous assumptions about the encounter and the intentions of the designers and DM, as well as making quite a few comments bordering on personal attacks, that I find myself unable to agree with your stance at all. [/QUOTE]
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