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<blockquote data-quote="Kaychsea" data-source="post: 6384731" data-attributes="member: 70176"><p><strong>Been thinking about this</strong></p><p></p><p>Those who know me would say that it makes a change, but there you go.</p><p></p><p>I'm preparing Hoard to run it for a small group and was wondering how to hook the players. The whole setup is there to appeal to heroes, which you would hope is what the party will aspire to. Failing that I intend at least one of them to have family in Greenest as a stick to poke them with.</p><p></p><p>The whole way of dealing with the duel with Cyanwrath seemed off to me. Partly the way the LG wizard tried to game the half-dragon, partly the DMs fault.</p><p></p><p>As written Cyanwrath is an egotistical creature with a rigid code of honour, rather than bluster about rules the woman would have been dead with a half dozen arrows in her from the moment the player broke crosed the line. Surprise round? Really?</p><p></p><p>This encounter is not there to kill anyone. It's to draw them out as heroes. It's also to set up the showdown with him a couple of episodes in, to establish a rapport with a villian that (probably) left one of them in a crumpled heap in front of the keep. As an atmosphere builder it's really quite a nice moment. </p><p></p><p>The whole book (only just got up to the start of p 8) is nicely thought out. There are factions pitched against each other, against and within the Cult, there are always ways to get what they want without wholesale slaughter, although opportunities abound. Looking forward to seeing how my friends cope to be honest.</p></blockquote><p></p>
[QUOTE="Kaychsea, post: 6384731, member: 70176"] [b]Been thinking about this[/b] Those who know me would say that it makes a change, but there you go. I'm preparing Hoard to run it for a small group and was wondering how to hook the players. The whole setup is there to appeal to heroes, which you would hope is what the party will aspire to. Failing that I intend at least one of them to have family in Greenest as a stick to poke them with. The whole way of dealing with the duel with Cyanwrath seemed off to me. Partly the way the LG wizard tried to game the half-dragon, partly the DMs fault. As written Cyanwrath is an egotistical creature with a rigid code of honour, rather than bluster about rules the woman would have been dead with a half dozen arrows in her from the moment the player broke crosed the line. Surprise round? Really? This encounter is not there to kill anyone. It's to draw them out as heroes. It's also to set up the showdown with him a couple of episodes in, to establish a rapport with a villian that (probably) left one of them in a crumpled heap in front of the keep. As an atmosphere builder it's really quite a nice moment. The whole book (only just got up to the start of p 8) is nicely thought out. There are factions pitched against each other, against and within the Cult, there are always ways to get what they want without wholesale slaughter, although opportunities abound. Looking forward to seeing how my friends cope to be honest. [/QUOTE]
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