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<blockquote data-quote="Kaychsea" data-source="post: 6394872" data-attributes="member: 70176"><p>Right, first off lets get this out of the way. I do not agree with you on some fairly fundemental reasons why I run and play RPGs. I quite understand why some people will not like this. Having said that I feel that many of the reasons you give for not liking it are, in my opinion, quite spurious. </p><p></p><p>Did you or any of your party talk to the NPCs? If not how do you expect to understand what the heck is going on? That is intuiting.</p><p></p><p></p><p>Or a tomb, or a haunted forest, or a city with people in it... I will say it again. Heroes. Big Damn Heroes. </p><p></p><p></p><p></p><p>So many things. So many, many things.</p><p>Yes. I have read the scenario. So I know where the information that can fill the gaps in the characters knowledge can be found. If you look. There is nothing you have said that leads me to think you tried. So all your actions are based on your assumptions and anything you may be spoonfed. </p><p>And if the dragon is not sweeping the streets and eating people, why not? If he's not paying attention to you, why not? </p><p>Find out. What can it hurt?</p><p></p><p></p><p>Or, and this is where the hard of thinking are at a disadvantage, they set fire to the bits they have already looted. You know, like they are pillaging the town. </p><p></p><p></p><p></p><p>Yep. It's not about you. It's about townsfolk needing help. It's about the Cult acting out of character. It's about seeing people in trouble and helping. It's about being Big Damn Heroes. And this is the first, dramatic as hell, step on that path. Becuase at some point you need to step up and face danger, if you want to be the guy they pass a healing potion while you rest rather than spit in your water while they bandage the heroes that did look death in the face to save their town.</p><p></p><p></p><p>Or, as unlikley as it may seem, you're not doing it right. In RPGs there are no real right answers, just solutions, but some answers are <em>really</em> bad. Trying to slog through kobolds because they are <em>just</em> kobolds will kill you. Stealth and smarts go much further in this chapter than muscle. There are plenty of opportunities to smack stuff but you have to pick your fights.</p><p>You should leave that chapter at least second level, with luck you can arrive at the keep at second! With good play (game and role) you can come out third. But not watching from a nearby hilltop or hiding in the keep.</p></blockquote><p></p>
[QUOTE="Kaychsea, post: 6394872, member: 70176"] Right, first off lets get this out of the way. I do not agree with you on some fairly fundemental reasons why I run and play RPGs. I quite understand why some people will not like this. Having said that I feel that many of the reasons you give for not liking it are, in my opinion, quite spurious. Did you or any of your party talk to the NPCs? If not how do you expect to understand what the heck is going on? That is intuiting. Or a tomb, or a haunted forest, or a city with people in it... I will say it again. Heroes. Big Damn Heroes. So many things. So many, many things. Yes. I have read the scenario. So I know where the information that can fill the gaps in the characters knowledge can be found. If you look. There is nothing you have said that leads me to think you tried. So all your actions are based on your assumptions and anything you may be spoonfed. And if the dragon is not sweeping the streets and eating people, why not? If he's not paying attention to you, why not? Find out. What can it hurt? Or, and this is where the hard of thinking are at a disadvantage, they set fire to the bits they have already looted. You know, like they are pillaging the town. Yep. It's not about you. It's about townsfolk needing help. It's about the Cult acting out of character. It's about seeing people in trouble and helping. It's about being Big Damn Heroes. And this is the first, dramatic as hell, step on that path. Becuase at some point you need to step up and face danger, if you want to be the guy they pass a healing potion while you rest rather than spit in your water while they bandage the heroes that did look death in the face to save their town. Or, as unlikley as it may seem, you're not doing it right. In RPGs there are no real right answers, just solutions, but some answers are [I]really[/I] bad. Trying to slog through kobolds because they are [I]just[/I] kobolds will kill you. Stealth and smarts go much further in this chapter than muscle. There are plenty of opportunities to smack stuff but you have to pick your fights. You should leave that chapter at least second level, with luck you can arrive at the keep at second! With good play (game and role) you can come out third. But not watching from a nearby hilltop or hiding in the keep. [/QUOTE]
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