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<blockquote data-quote="sithramir" data-source="post: 6397363" data-attributes="member: 12183"><p>Personally I think your 16 int character might have a lot of other thoughts than "this is insane" about this adventure based on pure intelligence. There's a flying dragon nearby. Why would it ever come and attack you specifically? Most of the time you are if you're staying hidden or under trees or inside why would your character be threatened by it at all? Why wouldn't you be able to help some poor villagers escape or do a lot of things still? 16 int means you're essentially a genius. You can likely think of plenty of exit strategies and ways to deal with this situation with minimal danger from the dragon. You just need to be smart.</p><p></p><p>He can't see you and their vision isn't great enough to notice every little thing going on as they fly past focused on certain areas. Even if he did why would he do anything to you? The only thing I could see being a problem is the part where if you damage it he'd leave. Well it makes sense to avoid that situation even if a few people die because standing on a parapet and shooting at a dragon IS dumb.</p><p></p><p>I've never seen you mention how you think your LG should treat helpless people? If the threat is too great then let them die? What if your friends want to go would you? If you think it's totally a death sentence wouldn't let them just go without them? </p><p></p><p>Did you have knowledge Arcana? You could likely gauge the size of the dragon and know it's not an ancient wyrm. It's powerful (definitely more powerful than you and you're group) but it's not an unstoppable volcano either. Yes you debated if it's worth going to the town but I just don't think it was poor design of the adventure to have the dragon in it. </p><p></p><p>If you saw 10 orcs (which your group might not likely be able to beat in a direct confrontation alone) what would you do? That's a very realistic thing to see as an adventurer. I think having the dragon instead of a different set of overwhelming odds put against you is for flair. You can't take on the whole town's worth of enemies in one fight but a smart character won't ever have that happen anyways. Just dont' directly confront said dragon?</p><p></p><p>The adventure calls to people who are heroic in that they will face deadly odds to help save people but also allows smart people who can weight their decisions to help without it becoming Mt. Saint Helens. The dragon is busy and it seems it adds that epic flair of being involved with it. There's danger but you still choose how much danger you are involved in. You don't have to stand on the parapets and fire at it but you can help people safely (in terms of the dragon threat).</p></blockquote><p></p>
[QUOTE="sithramir, post: 6397363, member: 12183"] Personally I think your 16 int character might have a lot of other thoughts than "this is insane" about this adventure based on pure intelligence. There's a flying dragon nearby. Why would it ever come and attack you specifically? Most of the time you are if you're staying hidden or under trees or inside why would your character be threatened by it at all? Why wouldn't you be able to help some poor villagers escape or do a lot of things still? 16 int means you're essentially a genius. You can likely think of plenty of exit strategies and ways to deal with this situation with minimal danger from the dragon. You just need to be smart. He can't see you and their vision isn't great enough to notice every little thing going on as they fly past focused on certain areas. Even if he did why would he do anything to you? The only thing I could see being a problem is the part where if you damage it he'd leave. Well it makes sense to avoid that situation even if a few people die because standing on a parapet and shooting at a dragon IS dumb. I've never seen you mention how you think your LG should treat helpless people? If the threat is too great then let them die? What if your friends want to go would you? If you think it's totally a death sentence wouldn't let them just go without them? Did you have knowledge Arcana? You could likely gauge the size of the dragon and know it's not an ancient wyrm. It's powerful (definitely more powerful than you and you're group) but it's not an unstoppable volcano either. Yes you debated if it's worth going to the town but I just don't think it was poor design of the adventure to have the dragon in it. If you saw 10 orcs (which your group might not likely be able to beat in a direct confrontation alone) what would you do? That's a very realistic thing to see as an adventurer. I think having the dragon instead of a different set of overwhelming odds put against you is for flair. You can't take on the whole town's worth of enemies in one fight but a smart character won't ever have that happen anyways. Just dont' directly confront said dragon? The adventure calls to people who are heroic in that they will face deadly odds to help save people but also allows smart people who can weight their decisions to help without it becoming Mt. Saint Helens. The dragon is busy and it seems it adds that epic flair of being involved with it. There's danger but you still choose how much danger you are involved in. You don't have to stand on the parapets and fire at it but you can help people safely (in terms of the dragon threat). [/QUOTE]
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