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How We Beat the HD, HotDQ, Spoilers
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<blockquote data-quote="Iosue" data-source="post: 6402021" data-attributes="member: 6680772"><p>There's no change. Only a crit triggers 2 failed death saves. A regular hit only triggers one.</p><p></p><p></p><p>I can understand this, but to me it's an ontological problem which I perhaps approach differently than the mainstream. To me the game is resolved in the interaction between the DM and players, and rules simply provide a handy framework to facilitate that interaction. Other folks want the game to be resolved through interactions with an absolutely consistent rule set. The latter approach is the one WotC has taken all during its stewardship of the game, while the former tended to show up in earlier TSR products. Personally, I like that HotDQ uses the rules in an innovative way to create different kinds of encounters. IMO, this promotes more thinking "within the fiction" (as permerton would say), rather than approaching every encounter through the mechanical abilities given to the PCs by the rules. That's a purely personal preference, though.</p></blockquote><p></p>
[QUOTE="Iosue, post: 6402021, member: 6680772"] There's no change. Only a crit triggers 2 failed death saves. A regular hit only triggers one. I can understand this, but to me it's an ontological problem which I perhaps approach differently than the mainstream. To me the game is resolved in the interaction between the DM and players, and rules simply provide a handy framework to facilitate that interaction. Other folks want the game to be resolved through interactions with an absolutely consistent rule set. The latter approach is the one WotC has taken all during its stewardship of the game, while the former tended to show up in earlier TSR products. Personally, I like that HotDQ uses the rules in an innovative way to create different kinds of encounters. IMO, this promotes more thinking "within the fiction" (as permerton would say), rather than approaching every encounter through the mechanical abilities given to the PCs by the rules. That's a purely personal preference, though. [/QUOTE]
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