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<blockquote data-quote="Kordak" data-source="post: 6403790" data-attributes="member: 12685"><p>Hey I can agree with this - Frankly, I'm not going to try to guess the intent, I can only criticize the actual, concrete, result (i.e. the encounter as written), not why the author wrote it...Heck I will even stipulate that he tried to do the best job under the given circumstances, just fell a bit short on this one and here's why/why not:</p><p></p><p>It's not because the author hurt people's widdow feewings, OK...so let's just stop with all of the "Well, maybe you're just not mature enough to play this game" stuff. That's not helpful.</p><p></p><p>Let me try to explain how I see it another way:</p><p></p><p>*Pulls a coin out of his pocket* </p><p></p><p>This is the coin of “No Challenge” – Some of you may know it by another name – the “I WIN!” button. This is the button that a powerful PC could pull out in an encounter and by using a spell/combat combo and, without an extremely unlucky/lucky roll of the dice, beat everything around them to the ground. Many of the very same folks I see posting in this thread cried out in mournful grief for the most powerful nerfhammer to “nerf that!” Ah do you remember those days?</p><p></p><p>By using the “I WIN!” button there was absolutely no challenge for the party and that sucked. </p><p></p><p>Now, I will posit to you that what we’ve been discussing here for about 30 pages, or so, is the other side of that coin…where your character, weak (1st or 2nd lvl) and spent (fighting the whole night through and nothing left in the tank), must trudge out and hit the “I LOSE!” button. Where, without an extremely lucky/unlucky roll of the dice, he will be beaten down to the ground. No emotional reaction other than “wow, that sucked”. No challenge, just walk out and hit that button...go on...</p><p></p><p>The chances of losing were so great, that he would have done better with the flip of a coin – just not this coin. </p><p></p><p>*Puts the coin back in his pocket*.</p><p></p><p>TL:dR – If you never liked the “I WIN” button, you shouldn’t have liked this encounter – ‘cause it’s the same thing.</p><p></p><p></p><p></p><p>You know this is really the right question we should all be asking and, I admit, I've asked it of myself. Unfortunately, I don't have a good answer, but am interested in hearing everyone else's.</p></blockquote><p></p>
[QUOTE="Kordak, post: 6403790, member: 12685"] Hey I can agree with this - Frankly, I'm not going to try to guess the intent, I can only criticize the actual, concrete, result (i.e. the encounter as written), not why the author wrote it...Heck I will even stipulate that he tried to do the best job under the given circumstances, just fell a bit short on this one and here's why/why not: It's not because the author hurt people's widdow feewings, OK...so let's just stop with all of the "Well, maybe you're just not mature enough to play this game" stuff. That's not helpful. Let me try to explain how I see it another way: *Pulls a coin out of his pocket* This is the coin of “No Challenge” – Some of you may know it by another name – the “I WIN!” button. This is the button that a powerful PC could pull out in an encounter and by using a spell/combat combo and, without an extremely unlucky/lucky roll of the dice, beat everything around them to the ground. Many of the very same folks I see posting in this thread cried out in mournful grief for the most powerful nerfhammer to “nerf that!” Ah do you remember those days? By using the “I WIN!” button there was absolutely no challenge for the party and that sucked. Now, I will posit to you that what we’ve been discussing here for about 30 pages, or so, is the other side of that coin…where your character, weak (1st or 2nd lvl) and spent (fighting the whole night through and nothing left in the tank), must trudge out and hit the “I LOSE!” button. Where, without an extremely lucky/unlucky roll of the dice, he will be beaten down to the ground. No emotional reaction other than “wow, that sucked”. No challenge, just walk out and hit that button...go on... The chances of losing were so great, that he would have done better with the flip of a coin – just not this coin. *Puts the coin back in his pocket*. TL:dR – If you never liked the “I WIN” button, you shouldn’t have liked this encounter – ‘cause it’s the same thing. You know this is really the right question we should all be asking and, I admit, I've asked it of myself. Unfortunately, I don't have a good answer, but am interested in hearing everyone else's. [/QUOTE]
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