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How weak is Athlete Feat?
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<blockquote data-quote="pming" data-source="post: 7990708" data-attributes="member: 45197"><p>Hiya!</p><p></p><p></p><p></p><p>This isn't so much a problem with the Feat, so much as it seems to be a problem with the Player expecting the DM to place "situations" where the PC's chosen Feat can come into play....in stead of the Player making choices that let the character make use of it if it becomes necessary.</p><p></p><p>I don't want to drone on and on, so I'll be brief. </p><p></p><p>There are two types of Players. One type passively Reacts to the world. Another type actively Engages the world.</p><p></p><p>IF we used feats, and I was a Player, and I chose that feat...I'd try and stick near walls, edges of pits, on stairways, on rooftops, etc. You never know when being able to climb at full rate, or jump with only a 5' start will give you an advantage (or allow a quick escape!).</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7990708, member: 45197"] Hiya! This isn't so much a problem with the Feat, so much as it seems to be a problem with the Player expecting the DM to place "situations" where the PC's chosen Feat can come into play....in stead of the Player making choices that let the character make use of it if it becomes necessary. I don't want to drone on and on, so I'll be brief. There are two types of Players. One type passively Reacts to the world. Another type actively Engages the world. IF we used feats, and I was a Player, and I chose that feat...I'd try and stick near walls, edges of pits, on stairways, on rooftops, etc. You never know when being able to climb at full rate, or jump with only a 5' start will give you an advantage (or allow a quick escape!). ^_^ Paul L. Ming [/QUOTE]
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How weak is Athlete Feat?
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